Supreme Mech Commander is the start of a total conversion mod for Supreme Commander FA based on the Battletech universe.
Raven RVN-3L
In game status:
-Work in progress
-Base model
-Placeholder textures
Profile: The Ravan is a 35 ton light Mech built around a advance electronic warfare package. Originally built by the Capellan Confederation the Mech served exclusively in the ranks of Leo army. Later trough means of salvage or commerce, the Raven found itself in use by the other Great Houses. The RVN-3L variant excels at recon duties, acquiring sensor data, as well as jamming enemy sensors. It mounts a Beagal Active Probe, Guardian ECM Suite, a Narc Missile Beacon launcher, and a TAG laser which allow it to accomplish its primary roles. With a speed of 97.2 km/h it's not the fastest light Mech, nor is it well armed or armored. For firepower it mounts a SRM6 launcher with a pair of medium lasers. Four and a half tons of Ferro-Fibrous armor help it survive in the battlefield.
Tech Level: 2
Battle Value: 710
Speed: 97.2 km/h
Weapons:
-1x SRM6
-2x Medium Laser
Special Equipment:
-Beagal Active Probe
-Guardian ECM Suite
-Narc Missile Beacon (nonfunctional in mod)
-TAG (nonfunctional in mod)
oh god , glorious Raven love that model. Can we get a sneakpeak on the animations for the mechs you've done yet? Also is there no way to add a ability that makes mechs targeted by narc or TAG get more damage dealt to for example? just a quick suggestion.
Hey thanks dude. Only got the 1st pass on the Awesome animation at the moment, so still some refining to do. Once I get this little guy walking and painted I'll post a video of both. I would love to add some type of benefit to TAG or NARC but I'm not a programmer. I practically go of existing code thats in the vanilla SupCom, which I have not come across any ability that could simulate that equipment.
ah yeah i see , alright having a coder in your team would be pretty handy tho maybe start searching? Awesome work so far tho.