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The Concept Features - Particles - Fog - Mirrors - Legs (maybel.) - Lensflares - Moon and sun - Cammeras, that can be placed in the maps (pic in pic) - Cammera man instead of spectators (to record clanwars) - Mp Storymode (depending on the outcome of a map a specified map will be loaded) - Mobile respawn - Skills - Adrenalin (To give an advantage to active players) - Triggermissions - Infrared (SP) - Footprints - Clantagprotection - Vehicles - One handed weapons only on Ladders - Loadingpoints - Coop - 16:9 Sequences Sudden-impact features incedible particle effects, to create rain, snow, fire and other effects. You´ll play in different regions such as, Jungle Planet, Africa, China, Greeze, Germany and Newyork. The HUD will feature all necessary information, such as hitpoints, atmor and stamina. The Weapons will be available via the normal Hl selection system and a menue on the left. The player has differnt skills. Health defines how fast he can move and how good he regenrats from damage....

Report RSS Alpha 0.40

Creeper has just finished porting Sudden-impact to the new SDK and everything is working fine... he also included some new features... - added first version of visual experience system - ported to sdk 2.3 - added new spectator mode - added gamevoice - fixed minor bugs - added all features spirit of

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Creeper has just finished porting Sudden-impact to the new SDK and everything is working fine...
he also included some new features...


- added first version of visual experience system - ported to sdk 2.3 - added new spectator mode - added gamevoice - fixed minor bugs - added all features spirit of half-life has 

And i´ve done a new link in the faq section, which will give you an overview on all the releases

And updated the page again with some shots i have presented here earlyer and took of all those outdated pics...

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