This is a neural upscale pack for Strife (about time) which is an early WIP. Time to ditch the pixels already!

Description

BIG UPDATE: Ok so here is what changed so far: Weapons, enemies, and NPCs have been done. There was a delay with this one, because I got mad at the regular bsrgan model I was using once I saw the textures for NPCs and certain enemies. So here is the deal: Anything with a face is going to look like its face is scrambled. I will clean this up a bit with the next update. That is why there is a delay with the objects getting done. Even with the correct settings, my bsrgan model has proven inadequate with very small pixellized faces. I have recently acquired a shitload more esrgan models, and it's looking hopeful! On the next update, I'm going to re-do the sprites that had faces. Also, the "unscalable" flats will now be upscaled, so yes that includes grass texture. I got some texture models to help with those, and pixel-based models to deal with the faces. Right now, the NPCs look terrible, but that is to be addressed shortly. I've got some manga/anime models to help with pictures also.

Preview
Strife Upscale Pack Demo .3
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