SteelMod is a 7 Days To Die RPG mod that aims to bring communities together for some RPG fun! A lot of servers want to run RP servers, but lack the necessary .xml modifications to really feel like they are playing a role in a world scattered with rag tag groups of people, all fighting to survive and control whatever seems to be viable left in the wasteland. We achieved this goal simply by restricting specific recipes to custom books, that, when read, will unlock a unique set of recipes that relates to the title of the "Job". This allows the server to balance so that there is no single power player in the world. You must come together, and build your civilizations, to reclaim the world that is owned by the undead. With a massive feature list, as well as continued development throughout the process of 7 Days To Die's creation. Below is what we currently have to offer
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Adding a new class questing system. Work for your recipes in order to master your trade! New items, blocks, and more.
steelmod v6 - class overhaul update
A patch that addresses some issues with craftable items, as well as getting around to something special...
steelmod v5.4 is live!
A small but essential fix to correct spelling errors in the class books and add the remaining icons
steelmod v5.3 hotfix is live
An essential patch that fixes various missing items, balances boss loot and strength, and adds a few additional goods
steelmod v5.1 out now
Packed with tons of exciting new items, weapons, zombies and recipes, v5 hits the streets!
steelmod v5 released
With a lot of focus on re balancing exp progression, we not only managed to get it done, but also add back our first wave of machines to the game!
steelmod v4.1: the machine update
Featuring dozens of new blocks, boss types, items, recipes, and more, SteelMod v4 is another huge addition to the 7 Days To Die world and features.
steelmod v4.0
SteelMod v3.1 is a loot balance update that adds a few extra tweaks to items and entities.
steelmod v3.1 released
While we are working hard getting ready for the release of Alpha 13, we have patched the mod for Alpha 12.5 so that the icons are properly fitted with...
steelmod v3.0.4a hotfix is live!
Just a quick patch fixing some things with the release of A12.2
steelmod v3.0.2 hotfix is out!
A newly updated version of the highly acclaimed SteelMod, adding a host of new features and possibilities in Alpha 12 of 7 Days To Die.
steelmod v3.0 is live!
Updated the sharedassets file so the custom items icons are working again.
version 2.3 sharedassets1.assets file added
Most of the changes are tweaks to balance things and add more of a challenge
version 2.3 changelog
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