The lines are drawn, around the galaxy, once peaceful planets are subjected to a hidden menace unlike any other. The menace of war. As the galaxy descends into turmoil heroes take a stand against evil while villians deviously pursue their own ambitions. Now, you must answer a question, which side do you stand in this conflict? You choice may bring freedom to the galaxy... Or it will haunt you forever. Prepare yourselves for the battle of your lives... Coming to a galaxy near you. Welcome to the Tides of War mod page! This mod will attempt to recreate the epic battles from the movies that we have known and loved as well as creating a new fighting experience. This mod features: 17+ new maps, plus a couple new modes, vastly improved AI, dozens of new characters, weapons and vehicles, a new shell and ingame.lvl, 9+ campaign missions and brand new combat dynamics. Thanks to everyone of this great community for your support and suggestions, we really appreciate your help. Thank you.

Report article RSS Feed Map Update #1: Boz Pity

The map is very loosely based of Renegade Squadron Boz Pity. Boz Pity is the first map that was worked on for this mod and it's come very far in the past few weeks. Boz Pity is a medium sized map that makes the most of it's space. There are 15 vehicles in each era. There are lots of AI as well and the map is fairly open in design but has plenty of trees and ruins for cover.

Posted by [SOS]ARC_Troopa_Nate on May 22nd, 2012

Map Update #1Boz Pity48 AI and 450 Reinforcments per team. Empire (AT-AT, AT-ST x2, TIE Figher x4) Alliance (LAAT/i, T4-B, Speeder Bike x2, Kaadu x4). There are 4 Command Posts, and two Faamba Shield Generators creating atotal of 6 spawn points. 2 Command Posts, the Canyon and the Ruins are held by the Alliance, one Command Post, the Temple is neutral and one Command Post is held by the Empire. This map only takes place in the Galactic Civil War era. The map includes and GCW Conquest and Campaign. The Alliance can build two Beam Turrets.


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