Star Trek : Freelance is a non-commercial game development project originaly designed as a modification for Raven Software's, Star Trek : Voyager – Elite Force. Freelance takes place approximately nine years after the tenth Star Trek film Nemesis. The player takes on the roll of Commander Peter Callum, an experienced first officer who is about to receive command of his own ship for a delicate mission.
This is an image of the new Edison Engineering Concept. Still rendered in EF as we are still getting the basics of our engine coded. Several consoles have been added in, and a pool table has been added to the center of the room. Textures and lighting still need some work.