This is a STALKER Shadow of Chernobyl Total Conversion mod. The goal is to create a world as rich as the lore of Warhammer 40,000, complete with original story line, authentic weapons, and remaking of the general gameplay, although the engine will remain intact... because, admit it, x-ray is just an awesome game engine.

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I f***ed up! Like, really f***ed up. Now granted, I have some VERY high quality models, but they are, at this point, just taking up space.

Posted by MeanderingBeing on Aug 14th, 2009

Ugh, have come to a dead halt for the mod. Totally f***ed up the character models (WAAAY too many polys and the completely wrong modeling system). Gun and Chainsword still workable though, as they are comparatively simple. But the Space Marine models are just ridiculous. I have to find a way to get rid of 20,000-28,000 polys.... soooooo... .it looks like I'm just starting over with them, instead of spending hours optimizing and re-optimizing them, then cutting parts out, etc...

The good news is that you learn from your mistakes, and I only have to redo 2 models instead of ALL models.

Anyways, I've done some code tests on bolt pistol, and all seems to be good, I will be testing it as soon as I figure out this whole texturing thing. Any chance someone here knows textures a little more than I do, and could help me out with this?

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Necrod Aug 16 2009 says:


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