Hello everyone, some screenshots and a couple of videos from the development process.
I am redoing textures, continuing to work on bumps, I need to redo about 3000 bumps, each of which, of course, needs a personal approach, since, for example, the same texture can be used on different objects, and can also be stretched if the object is too large or some segment of a particular texture can be used, and therefore my task is to make something universal, you need to understand that because of this there are and will be losses in quality and detail on some objects, but without this nowhere. In any case, the average player will not notice such moments.
With new bump's, immersion in the game will become better, although it would seem that the difference is not great, nevertheless, the depth of the scene is already increasing, and the geometry of objects is also softened due to the volume that the bumps give.
S.T.A.L.K.E.R. Shadow of Chernobyl Rebuild some screenshots and a couple of videos
Some screenshots and a couple of videos from the development process...
Posted by Andrey0007 on
Amazing work ! I love it !
thanks for the support i try)
You are not trying, you do it ! :D Do you have any idea when you will put the final release or not yet ?
No, since the creation of each texture takes a lot of time and everything is done in my free time.
Screenshots almost breath with atmosphere. I really like applications on old soviet-era freezer <3.
thanks for the support)
Amazing job, looks really awesome!
Thank you very much for your support!