Oblivion Lost 2010 wants to become the essence of STALKER modding; a little big monument to this wonderful videogame and to the best two mods ever made for it: Oblivion Lost and Arsenal Mod. During my hard work I'll try to reach perfection in these three things: innovation, quality and stability (IQS). These are fundamentals for creating new and original works.

boredgunner says

10/10 - Agree (3) Disagree (1)

Excellent mega-mod, easily the all-around best for S.T.A.L.K.E.R. Shadow of Chernobyl without changing the campaign. Many much needed fixes are included, and the addition of vehicles, old mutants, sleep function, and much more are wonderful. If you're playing Shadow of Chernobyl for the first time, feel free to get this mod. If you've beaten the game already, this mod will probably draw you back for a second run-through.

Comparing this mod to SoC Complete is inevitable. Oblivion Lost adds more needed features, though doesn't redo shaders and the road textures aren't as good. Overall it isn't as pretty, though the skyboxes are superior and some of the best out there. However this mod is compatible with other mods' shaders. Take the shader folder from STALKERSOUP (preferred) or Complete 2009 and drop it into your Oblivion Lost gamedata folder. The result is possibly the best looking S.T.A.L.K.E.R. game.

Although I have much praise for this mod, it isn't perfect. Carrying capacity increased to 80 kg? Why on earth? No man can sprint with that much weight with such stamina. This is an easy fix at least. Beware that this mod disables headbob. Most people like this, but for the sake of realism I don't. I don't have many complaints though. Realistic weapon stats would be nice, but its easy to do this yourself.