Global Illumination with Xray 1.4 Mods
used: Old Story Line Mod / Shadows, translated by LiquidBronze
Boris' ENB for Stalker,
DoF focus,
ENBPallette,
and slight lighting tweaks.
Tonemap is also on
r2_gi on
r2_gi_clip 0.025
r2_gi_depth 5
r2_gi_photons 12
r2_gi_refl 0.9
This is super experimental and a massive performance hog if not configured to your system
Global Illumination ON then OFF respectively
full size = right click > view image
gi works outside the rooms/buildings without tweaks? i founded that function in user.ltx(from cs and cop) but it doesnt work on "fresh air" or i not noticed that
tweaks are there in the post