This is my modification, aimed at making more hardcore, dynamism and realism in the single-player Call of Duty 5. Changes affected the AI ​​opponents and allies, their health, as well as accuracy, power and maximum wearable ammunition weapons. AI conducts cohesive group actions, is more cautious and logical in its actions, its actions are more correlated with the power of weapons and the number of opposing AI. Play better at the level of Veteran. We recommend a health level of 100% and the equivalent of damage = 0.8-1.0, for this enter in the console player_health (Level Difficulty) 100 player_DamageMultiplier 0.8-1.0 Mod can be installed in the C / User / AppData / Local / Activsion / CodWaW / mods / sp_KopelyasMod folder. Enjoy the updated old good Call of Duty 5 !!!

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sp Classic Mod of Kopelyas WaW 1 1 0 23 09 2019

sp Classic Mod of Kopelyas WaW 1 1 0 23 09 2019

Full Version 4 comments

The last updated version of this mod that fixes some small bugs and with some new features (AI, spawn etc).

sp_KopelyasMod

sp_KopelyasMod

Full Version 5 comments

This is my modification, aimed at making more hardcore, dynamism and realism in the single-player Call of Duty 5. Changes affected the AI opponents and...

Post comment Comments  (0 - 10 of 11)
squirtlegaming
squirtlegaming - - 1 comments

Hey man great mod really, I just wanted to point some things that bother me. You said this mod is made for the sake of a more realistic and hardcore Call of Duty WaW, but there are things like the reload animation of the trench gun or the springfield for example, completely reloading with just an animation that inserts like 2 cartridges to the weapon, or the fact that it seems all weapons now have the same accuracy when being fired from the hip (firing without aiming). Weapons of course need to be edited and balance but this just defeats the purpose of the mod.
I hope you consider this details in order to make a more realistic mod.

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marceloavila
marceloavila - - 1 comments

Great job, I made an account just to let my opinion of your mod and how it could be improved to make it more interesting for the general public.

First of all, I really liked the improvement in the accuracy of enemy shots, it really became much more difficult, this is by far the best part of the mod, I really enjoy this!!

I think the grenade explosion range could be reduced, certainly your configuration is more realistic, but by default this game is not realistic, and the exaggerated amount of enemy grenades is kind annoying. I was trying to edit the files in weapons folder, and as I understand it, there are four types of grenades, each with its own particular explosion range. For the most of it, you put it at 600 to maximum explosion range, and 400 to the minimum range. Could you tell me what is the default range of it?

I like that you decreased the amount of ammo on dropped weapons, it's a good idea, but this decrease could be smoother. Again, as this is not a very realistic game, you have to shoot a lot, so with little ammo in the weapons, I find myself forced to keep looking for the weapons dropped by the scenario, which is a bit boring task. But I figured out how to change this in the mod files, I'm just saying this thinking that it could make the mod more attractive to others players.

Personally, I think it would be interesting to increase the difficulty for the player to hit the targets, or increase the recoil of weapons, though this can make the game a little frustrating for some people.

Overall I loved the increased difficulty and I just have to thank you for your contribution, I love this kind of mod that increases the challenge of a game.

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MagicRingmaster
MagicRingmaster - - 7 comments

Hello. Thank you very much for all of your work. I love this game.

I have a couple of questions:

1. Is there any way you can make an addon for this mod where it also disables checkpoints in missions? I feel like it would significantly boost the sense of tension and realism.

2. Is it okay to play this mod on Hardened? I just feel like grenades are spammed too much in Veteran, so I generally prefer it.

Kind regards.

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Guest
Guest - - 689,832 comments

1)Насчет контрольных точек-к сожалению нет. Это особенность прогнрамного кода самой игры-для "переделки" нужно фактически писать новую игру, а не мод:).
2) Конечно-даже нужно. Мой мод не конфликтует с друними модами (доп. оружие, броня и др.) или доп.сюжет. Попробукйте-потом отпишитесь. Мне и саморму интересно знать для дальнейшего совершенствования своих профессиональных навыков. (От автора мода, зашедшего как Гость).

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MagicRingmaster
MagicRingmaster - - 7 comments

Ah okay, but thank you for this wonderful mod regardless! In that case, would it be possible to just disable manual saving instead? I understand if not, but I just thought I'd ask. :)

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caxer602
caxer602 - - 9 comments

this is one of the bests mods ever made for this game, please update and, if you can, add the following:

- more shot distance for the allies

- AI (axis and allies) has equipped and can use second grenades to inflict more damage or getting cover. Like using Molotov bombs to burn the enemies or using smoke grenades to evade them.

- Increase the number of allies spawned by an event

- and fix some bugs like Reznov saying *YES* every time he kills an enemy in "ring of steel" or some fps decrease for the number of processes that are executed between each other.

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Dimitrius1994
Dimitrius1994 - - 19 comments

And: Resnov replics (it is pity) are unredactable, but other is well done and coming soon in the latest wrsion of mod.

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Guest
Guest - - 689,832 comments

Its ME, Dimmitrius 1994, The Greatest Modder From famous East-European Country!!!
No problem bro, now i m working on it!!! The final version of CMK will be here during this week (22-28 July.2019).

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Dimitrius1994
Dimitrius1994 - - 19 comments

Now i am in final stadion of work (sry, but i can not finished it earlier) and the last part of Cod:WaW CMK Project will be here during August (I will change Old Wersion Of Mod to New).

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Kopelyas Creator
Kopelyas - - 13 comments

I would be grateful for the feedback and recommendations.
I ask you not to judge too strictly, since I'm still a novice in modding-this is my second mod on the site of Mod DB and the seventh in a row.

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