Sonic With A Gun alters Epic Megagames' 1994 DOS game Jazz Jackrabbit (in graphics, enemies, and level design), primarily in the style of SEGA's 1991 Genesis/Megadrive game Sonic the Hedgehog. Certain details are also lifted from various other games, such as Sonic 2 (G/MD), Sonic 1 (SMS/GG), Sonic 4 Episode 1, Sonic CD, Sonic Advance 3, Sonic Mars, and so on. SWAG encompasses six main planets/zones, each with graphics, level layouts, enemies, and other obstacles unlike anything before seen in Jazz 1 modding, in an elaborate celebration of the Jazz engine and the Sonic series.
A speedy adventure full of pits and special mechanics, hovering far above a vast cityscape. Just watch out for bombs and various spiky things.
Mod's half over; time for a water level! Introducing puzzles, a new weapon, and lots of unfamiliar enemies and other gimmickry.
Gravis is a colorful, animated, bouncy planet with a lot of enemies. It's not my favorite, but it's pretty, and it's an interesting look at how to recreate...
Four new screenshots of the second main planet, and discussion of some ways that SWAG's level design differs from the original game's.
A quick look at some screenshots from Emeraldus, the first planet in Sonic With A Gun.