These guys have the exclusive review of Solo Operations and, as we speak, a copy is being sent off to them. A review should coincide with the official release on Sunday evening.
It's finished, that means. Eight months of hard work has finally payed off - or so we'd like to think. If anything, we've learned that making a videogame modification takes extreme commitment and many sacrifices.
Has it been worth it? As always, there are two answers to such a question. There's no doubting the smug feeling of pride we get when we play it through; we created what we are seeing and doing and shooting. On the other hand, eight months is a long time to work on a 50-minute-long game. I'm sad, so I worked out a ratio of creation time to playing time: 1:5700, approximately. Erk.
But it's done. Expect a post on Sunday, announcing its release.