Remember that HL1 snowball fighting mod back in the day? It was around for one of those winter season. I always thought someone would bring it back for HL2 and I'd get to re-live that fun mods game play all over again. No one did tho, and Ill be damned if I let that happen again this year! Here's a snowball fighting mod for release this winter!

Post news Report RSS Snowball Fight Beta v1.3!

Snowball Fight Beta v1.3 includes a new map sf_campusarena, bot reload fix, elimination game mode fix, a new power-up, two new game modes, and more!

Posted by on

Snowball Fight beta v1.3


Moddb.com
Snowball Fight Beta 1.3

Hullo Everyone!
Time for another news update and a release of Snowball Fight Beta V1.3. Let me kick things off with giving a shout out to vanSulli, Thank you for your help and feedback that made this release!

In brief here's what news I want to go over; There is a new map, updated Bots, tweaks, more options, a new power-up, and two new game modes!

So let's get to it.

sf_campusarena
sf campusarena 1
sf campusarena 2


sf_campusarena is a new map from vanSulli, who's been a real help the last few weeks. His beta testing sessions with friend, feedback, ideas has helped shape this new version of the beta, and he produced the mods soundscapes (which I have yet to properly utilize in my maps). You can see footage of the map in an update video at the end of this post.

Changes and and Fixes

I got around to making the bot's reload through my mod code (opposed to the botrix project code), this was a bit tricky to figure out, and in the end I just hacked it, they don't follow the same rules for reloading as you have to, like finding snow. Bots wait on a short timer set when they run out of ammo, and fully restock when the timer is over. Let that be a fair warning.

elimination spectator

Their have been a few tweaks and chages. I decided that the prototype weapon "Big Balls" was messy, and I didn't want to spend any more time on it (maybe I will later, and maby not), but for now I scrapped it. Elimination Mode got fixed! I don't know if anyone actually tried the mode, it was meant to play similar to Counter-Strike where you can't respawn until a new round. Its fixed now, and I added a sweet chase cam to follow other players around while you wait for the rest to be eliminated with a glow sillouette to see where all the other living players are around the map.

Some others things that came from vanSulli's testng sessions that I commited to changes were:
- A Jetpack mode so everyone always has a Jetpack at spawn. (Jetpack and Light Saber battles!)
- Lava damage increased, use it wisely. (trick jump in video)
- Minor tweaks to the light saber animations so its not so intrusive to the screen space.
- A power-up so you would never need to reload. Thus Infinity was born.

Infinity Power-Up

infinity

As long as you have at leaste one snowball ammo, you can fire and fire and fire and repeate and never need to crouch to pick up more snow.

Lastly the new game modes!

Coin Dash
coindash coin

coindash gamemode

In the Coin Dash gametype, players individually compete by collecting a coin that spawns in a random location out of a bunch of locations set by the level designer. Collecting a coin will boost the players score by 10 points adding to their frags. A new server configuration "score limit" can be set to decide when a player should win the match. The default score limit is set as 100. Score limit is used in Coin Dash and Prey gametypes.

Prey

prey gamemode

In Prey players compete individually and are allowed to see one other players silhouette, chosen at random, when you spawn. An extra 9 points are given when you frag your prey, for a total of 10pts. Like the Coin Dash gametype, Prey relies on the "score limit" server configuration to determine when the match should end. The default value is set to 100.

Ok, is that everything? I believe that is everything. Download link is at the top of the post, and in the download section. Here is a video showcasing some Coin Dash on "sf_campusarena", Prey on "sf_lavaforts" (jetpack mode), and some Elimination on "sf_campusarena" (mostly of spectating).

Thanks everyone for following and playing Snowball Fight, I hope your having a great winter! or else...



Music is not from the mod, its just classic game musics.


- Jason


Post comment Comments
Graves.Party.Army
Graves.Party.Army - - 302 comments

lookin good man! i see progress!!

Reply Good karma Bad karma+3 votes
_Ricochet_
_Ricochet_ - - 201 comments

looking awesome dude :)

Reply Good karma Bad karma+3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: