Today we finally sorted in all weapons for the mod. Of course there are mainly sniper rifles.
Weapon - Attachments (Origin, if not stated COD)
Sidearms
Pistols
M9 - Silencer
USP 45 - Silencer
Colt 45 - Silencer
Launcher
AT-4
Stinger
RPG-7
Crossbow (BO2)
Primary Weapons
Classic
KAR98k - Iron Sights
Mosin Nagant - Iron Sights
Springfield - Iron Sights
Arisaka - Iron Sights
M1 Garand
PTRS-41
Bolt-Action
M40A3 - ACOG, V-Zoom, HP
R700 - ACOG, V-Zoom, HP
Cheytac M200 - ACOG, Silencer, Extended Mags, V-Zoom, HP
L96A1 - SUSAT, Silencer, Extended Mags, V-Zoom, HP (BF3)
L118A - ACOG, Silencer, Extended Mags, V-Zoom, HP
MSR - ACOG, Silencer, Extended Mags, V-Zoom, HP
FN Ballista - ACOG, Silencer, Iron Sights, Extended Mags, V-Zoom, HP
M24 - Silencer, Extended Mags, V-Zoom, HP (Sniper: Ghost Warrior 2)
TRG-42 - Silencer, Extended Mags, V-Zoom, HP (Hitman: Sniper Challenge)
Semi Auto
M14EBR - ACOG, Iron Sights, Silencer, Extended Mags, V-Zoom, HP
Dragunov - ACOG, Extended Mags, V-Zoom, HP
W2000 - ACOG, Silencer, Extended Mags, V-Zoom, HP
PSG-1 - ACOG, Silencer, Extended Mags, V-Zoom, HP
RSASS - ACOG, Silencer, Extended Mags, V-Zoom, HP
SVU-AS - ACOG, Silencer, Extended Mags, V-Zoom, HP
MK12 SPR - ACOG, Silencer, Extended Mags, V-Zoom, HP (Custom Made, base MW3)
Anti Material
M82 - ACOG, Extended Mags, V-Zoom, HP
AS50 - ACOG, Silencer, Extended Mags, V-Zoom, HP
DSR-50 - ACOG, Iron Sights, Silencer, Extended Mags, V-Zoom, HP
XPR-50 - ACOG, Silencer, Extended Mags, V-Zoom, HP
TAC-50 - ACOG, Silencer, Extended Mags, V-Zoom, HP (MOH)
XM500 - Extended Mags, HP (Sniper: Ghost Warrior 2)
Equipment & Grenades
Lethal
Frag
Semtex
Throwing Knife
Betty
Claymore
C4
Tactical
Flash
Concussion
Scrambler
PDA
Smoke
Thropy System
Tac Insert
Attachments
ACOG/SUSAT - Scope with less magnification but more agility
V-Zoom - Scope with Variable zoom (2.4x zoom, a 4.8x zoom and a 9.6x zoom or dvar defined)
HP (Hollow Point) - Bullets do more damage, but loose a lot of penetration power
Extended Mags - More Bullets in one magazine
Silencer - Higher concealment for the sacrifice of damage
Iron Sights - No Magnification but highest agility
Proficiencies
Kick - Lower Recoil
Impact - Higher bullet penetration
Attachments - Two Attachments
Speed - Faster Movement
Stability - Less Sway (Useless with the no sway weapons set we'll create but however)
Focus - Less Flinching when hit
The colors codes mean the following:
Questionable
Unfinished
Done (The weapon is ready for testing, timing, damage, ammo count, ... will be adjusted)
Finished
Reworked
Note that the names of the Attachments and Weapons are for development only, they might change to something more fitting.
Nice work :D , so (Proficiencies) are the perks that you didn't assign yet?
Proficiencies are like in MW3 a way to customize your weapon, as an example 'Attachments' Proficiency will allow you to add another attachment to your weapon, for example ACOG+Silencer, of course some aren't fitting together, such as ACOG and V-Zoom and HP and Extended Mags.
Perks will probably be announced later today...
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