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Report abuse SkyFi - Homes 1.0
Filename
SkyFiHomes1_0.zip
Type
Full Version
Uploader
neronix17
Date
Apr 9th, 2012
Size
10.05mb (10,539,774 bytes)
Downloads
1,340 (1 today)
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Description

Hey all, just a quick mod I made for personal use mainly but I plan on expanding on it at some point in the far future. This will also be a testing ground for certain things in the mod so I will add newer versions when I do something someone could be interested in seeing. This house includes everything you could really need in a house apart from navmesh and housecarl (both coming in time, expect the housecarl to be a John Sheppard look-a-like). Full crafting area with storage chests right next to it, 12 mannequins, cooking area, bed, clothing/armour storage, weapon storage, alchemy and enchanting area with storage for everything. Not sure if I missed anything but has all I personally like having. Also comes with {constantly on till next update} Stargate. If that isn't enough to entice you then maybe the pretty damn beautiful entrance! I know I kind of blew my own horn there but I impressed myself that I actually made something look sort of natural! So Download if you want.

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SkyFi - Homes 1.0
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neronix17
neronix17 Apr 10 2012, 11:11am says:

Oh yeah I forgot to mention the fact this uses a Stargate to get to the house...

+3 votes     reply to comment
neronix17
neronix17 Feb 8 2013, 3:11am says:

A warning to any other smartass spammers: Your comment will be deleted and profile reported, I am not putting up with any crap, the ONLY case I will allow a link to stay is if it is related to whatever page it is posted on (in this case something to do with TESO is totally off topic).

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ModderMatt
ModderMatt Feb 26 2013, 12:35am says:

Just a quik question? are you guys still working on this stargate mod for skyrim because I would LOVE to see this mod come to fluition ESPECIALLY if you guys could one day make a ORI & Ancients themed quest complete with Ancient Architecture IF thats even possible?

+2 votes     reply to comment
neronix17
neronix17 Mar 7 2013, 2:35pm replied:

I am still working on it yes, problems with the CK are the only thing slowing development at the moment, it keeps crashing constantly for no apparent reason doing the simplest of things. Ori will be involved, Alterans and Asurans will also be involved quite heavily, both in quests and locations.

+2 votes     reply to comment
ModderMatt
ModderMatt Mar 9 2013, 11:30am replied:

Sounds AWESOME I can't wait! Also I'm Learning to make mods too except I'm starting with Blender and working my way to CK and it's ALL for Skyrim Stargate Mods!!! :)) ya same here with CK though it does not crash! for me most of the oblects are exclamation points and I don't know how to fix it and someone did say its a problem with textures but didn't say Exactly how to fix it

+1 vote     reply to comment
neronix17
neronix17 Mar 23 2013, 4:37pm replied:

Exclamation points? Haven't seen those since the days of Morrowind :P Those are missing models not textures (although could be both), missing textures simply make items purple or occasionally invisible. I had that problem early when the CK came out, it fixed itself during an update so not sure how else to fix it. Maybe the CK isn't loading bsa archives?

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Platform
Windows
Developer
Nightman Games
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Release Date
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MD5 Hash
6155a205799a2286bf10db1d9c0b2970
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