This mod is a conversion of the game Eve Online to Sins of a Solar Empire.

Add file Report Sins of Empire 0.5 - Outlaw Sectors
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New_Eden.rar
Category
Demo
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kabivel
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718.46mb (753,361,140 bytes)
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716 (1 today)
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5ac2f119e7aac5b7ac9164bbc85d0dff
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Description

Beta version 0.5, Added new ships and change to Tech tree. Report any bugs you find on our new forum!

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Sins of Empire 0.5 - Outlaw Sectors
Comments
HeavyCruiser
HeavyCruiser

<3 downloading now

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HeavyCruiser
HeavyCruiser

the incursus are still rokhs models :((((( any way to fix that?

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HeavyCruiser
HeavyCruiser

i ended up switching the model from a incursus to a atron for immersion sake hehe

o7

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HeavyCruiser
HeavyCruiser

p.s. that filthy pirate punishers are now punishers and not high tech confessors hehe

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alpha103
alpha103

there seems to be a prob with the missiles in the Cal tech tree they are to low and you cant research them

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alpha103
alpha103

When you research orbital processing for Cal you don't get the refinery

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alpha103
alpha103

Im also still having mini dumps while using Cal

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heck493
heck493

out of personal curiosity do you have LAA enabled?

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alpha103
alpha103

Ya I for sure I do this is the only mod that I have this prob with and it dosnt happen with amarr

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heck493
heck493

well i just spent a solid hour and a bit on Caldari, aside from the missile skill being oddly placed, i experience no crashes etc. So I'm not sure maybe try re-enabling LAA?

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alpha103
alpha103

ya I did that before I opened the game and it was well over 1 hr into the game that it happened

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heck493
heck493

Okay I'll work on a long game, see if i can recreate the dumps

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heck493
heck493

well i seem to encounter a bug where the AI only spawns in ships every 4-5th game, but i haven't noticed any mini dumps even after a really boring stretched out 3 and a half hour Caldari run

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alpha103
alpha103

thats strange because I just had one again it my 3rd one

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heck493
heck493

honestly i just gave up for now, I'm kind of tired of playing a game for like 15+ minutes just to find out 75% of the time the Enemy AI isn't even spawning ships, gonna try and revert to an older version see if it fixes it, but regardless never had any crashes

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Skoomer
Skoomer

I have the exact same problem. Did you find a solution?

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GoIiath
GoIiath

YOu need to make the bot more than Unfair and you will see that he is gonna rekt you really fast ^^

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Skoomer
Skoomer

So otherwise the AI won't build anything at all? Hope thats getting fixed, soon

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GoIiath
GoIiath

they will build like at 2h+ of game

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zagi101
zagi101

do you plan to update this mod to 1.86, since many have that version?,

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SocialReject
SocialReject

From my little bit of play time in this mod it seems that the maller doesn't exist. Many of the Tech 2 upgrades give an upgrade for a completely different race. The Confessor upgrade doesn't do anything past lvl 1 and the only buff it gets compared to the coercer is a -2 to fleet capacity cost. Also is there a change log for the mod? I looked through the folders but couldn't find one. It also seems there are too many ships to fit in the cruiser build window. This mod is amazing though and is so much fun even though it's only in V0.5. Thanks!

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HawkinsonB
HawkinsonB

yeah i'm having an issue as well where the game crashes after about an hour of play. It only seems to be when I zoom in on fleets or ships.

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armoredlightdragon
armoredlightdragon

it seems the tech research for repairs / boosters on Minmatar and Gallentte are missing meaning the 2 races are currently unable to get the most out off there logi.

im also encountering a problem with the ai dying to incursions and rebels with out any out side influence very early on.

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armoredlightdragon
armoredlightdragon

slight edit here i looked more into it the reaper is fine as but the booster still is not present on the minmatar. i made my own edits to the mod just making there available from the start to the old rust buckets are playable.

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GoIiath
GoIiath

the booster is missing on minmatar and caldari (Shield tank in 2K17 lul)

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deaths21121
deaths21121

mine don't seem to ork its enabled but still stock sins

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olegluft
olegluft

Could be the version 1.86 the reason for my problem, that i have no damage for pulse laser and no armor (everything else seems to work)?

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GoIiath
GoIiath

all ship have 0 armor cause you have damage resist ^^

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olegluft
olegluft

K. And the thing with 0 damage for pulse laser (because with that the most capital ships useless)? Maybe you or someone else can say me, where i can find the data to change or maybe solve the problem by my self.

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Mnemic001
Mnemic001

I am actually struggling to play with either V0.5 or Vo.6 , 0.5 & 0.6 both minidump. Help?

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