Version 1.1 of Sikkmod Lite for Prey.
Sikkmod is a general enhancement mod for Prey designed to update the game to a more modern level visually, allow some customizations gameplay wise.
Change log from the readme...
v1.1:
- Fixed some texture bugs where the shadow mesh was not being set to "nodraw" in situations
where it should
- Fixed performance problem when a post process effect that uses a cropped buffer was on and
a camera render view surface was in view.
- Updated and improved HDR implementation
- Added HDR dynamic lens flare effect
- Added color grading through the use of a lut. Much faster and more versatile than using math
- Added a variable to control the max DDA value. This can be used to increase (or decrease)
the max dynamic difficulty.
- Added localized radial blur effect from explosions
- New ice shader when freezing enemies
- New membrane shader
- All new interaction shaders using linear-space lighting, normalized Blinn-Phong
specular model
- New skin shader
- minor tweak to the shuttle's missle damage
- miscellaneous tweaks and improvements to most shaders
- made the sikkmod options menu more pretty.
v1.0:
- Initial Release that included some stuff...
Congratulations! The mod is good, even better graphics quality,
but I think we need an optimization. I have a GTX 570 and the framerate dropped significantly (average 30)
with the mod enabled. Perhaps an update will solve this problem.
Sorry my english!