Shark! was one of the few old FPP hunting games I really enjoyed playing, it had the challenge, the atmosphere and at times was really scary. Still... I always had the feeling that the game doesn’t make full use of its potential. Why are there only a few maps available in random mission mode? Why does the Megalodon appear only in one career mission? Why doesn’t the game make better use of some great models it has like the Orca or Humpback Whale? Why are some sharks used only as decorative objects and not possible to hunt? Why does the game have so few species to hunt? The aim of the Shark! Wildlife mod is to change all of that. The main feature of the mod will be new shark species to hunt, all maps available in random mission mode, new and edited maps, new ambient animals, more realistic animal statistics and sizes, greater draw distance on all maps, all animals included in the sharkopedia and much, much more...

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Presentation of the 5 new sharks that will be available in Shark! Wildlife 1.0

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I uploaded the images of the 5 new sharks that will be available in version 1.0 of the Shark! Wildlife mod. The new sharks are:- the Bronze Whaler Shark
- the Sand Tiger Shark
- the Dusky Shark
- the Grey Reef Shark
- the Blacktip Shark
All these sharks will be available in the random mission mode of the game. These sharks are mostly smaller and less agressive species, similar to the Lemon Shark in terms of danger presented for the player.
However, given the right circumstances these sharks can easily keep you on your toes!

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