Seven Kingdoms is a total conversion mod for Attila: Total War based on and inspired by A Song of Ice and Fire / Game of Thrones.

Report RSS Seven Kingdoms v2.1 "Salt and Sand" - Public Release

Seven Kingdoms 2.1 expands the rosters of Dorne, the Iron Islands, and the Stormlands. New armies include House Uller, House Yronwood, House Harlaw, House Dondarrion, along with an overhaul of House Martell.

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House Martell

Seven Kingdoms 2.1 expands the rosters of Dorne, the Iron Islands, and the Stormlands. New armies include House Uller, House Yronwood, House Harlaw, House Dondarrion, along with an overhaul of House Martell and multiple bug fixes.

Special thanks to KevTaylor for his help on this update. Kev creates the mod's general/character faces (except the Night King and White Walkers, I'm quite proud of those!), unit cards, and helps with the database work, allowing me to focus on 3D art and models/textures.

Changelog
- Added House Uller (Dorne)
- Added House Yronwood (Dorne)
- Added House Dondarrion (the Stormlands)
- Added House Harlaw (Iron Islands)
- Added custom armor for Oberyn Martell
- Fixed Wildling pink beard bug
- Fixed missing unit abilities on some characters
- Changed catapult and wight unit costs
- Changed Arryn cloaks to a higher quality version
- Misc. bug fixes and improvements


Installation instructions can be found in the file description and included Readme. Please read the instructions before complaining that you can't figure it out!

Seven Kingdoms (Attila: Total War) -- Alpha 2.1



House Uller

House Yronwood

House Dondarrion

House Harlaw

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Ettenrocal
Ettenrocal - - 898 comments

Awesome character designs !

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JayPenrake
JayPenrake - - 46 comments

Ugh! So good!

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JayPenrake
JayPenrake - - 46 comments

All Uller units (except archers I think) don't have any abilities, so they kinda stand around like lemons haha :D

Will keep posting whatever I find when play testing. Looking fantastic so far, especially the redone Martell units!

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Guest
Guest - - 690,519 comments

Hi BM, new content is great thanks for the mod. Question for you tho, I loved your House Hightower units and style, are you putting them back in? Although the show only mentioned them in name we never saw them visually, but for the fans who do not know House Hightower was one of the most powerful noble houses of The Reach, and its city, the city of Old Town one of the largest in the Seven Kingdoms.

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BM__ Author
BM__ - - 794 comments

The next update is Robert's Rebellion, probably not for a while. You'll get Redwyne with it instead.

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Guest
Guest - - 690,519 comments

Ok sounds good, thanks.

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iorch
iorch - - 105 comments

Oooooh. I know people must've asked a million times, but I guess this means we'll see Targaryen Westerosi units?

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Guest
Guest - - 690,519 comments

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CaydenSelwyn
CaydenSelwyn - - 39 comments

Absolutely loved playing through this new update. I'm definitely hoping to see more Dorne from you in the future, if for no other reason than the fact that the Dornish units you've made are breathtaking. The other new houses were likewise a blast--the game has been missing the Marcher lords, so House Dondarrion added a much needed aspect. In all, great work. Looking forward to seeing which houses you end up adding to the Robert's Rebellion update!

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BM__ Author
BM__ - - 794 comments

Thanks man, glad you like it!

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Guest
Guest - - 690,519 comments

The battles in the last update were very slow paced are they faster now? Great work by the way love this mod.

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BM__ Author
BM__ - - 794 comments

No changes were made to battle speed, unit stats, etc. All the same as 2.0

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Guest
Guest - - 690,519 comments

Awesome mod, blast to play. I can tell how proud you are of the NK model by your profile pic lol.

Quick unrelated question: Do you have any interest in the Fire and Blood show that was announced? Not asking in a "are you gonna update or create a mod for it" way, more in a "are you looking forward to/interested in" way. I had really no interest in the Longest Night, but this one seems better at least we will probably see what a Targaryen soldier's armor looks like.

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BM__ Author
BM__ - - 794 comments

Actually yeah, it looks interesting so far. Much more relevant to the original show setting.

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Guest
Guest - - 690,519 comments

I really love the new additions, only thing i dont really like as much is the slower paced combat. Personally i enjoy alot more quicker faster combat so dosent fit me to well, is there any easy way i can change the pace of the fight on this version, instead of having to use the older one?

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BM__ Author
BM__ - - 794 comments

9/10 players asked for slower combat. You'll need to download PackFileManager and edit the .pack file to make your own changes. There are plenty of tutorials on the TW forums.

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Monster_Mamba
Monster_Mamba - - 2 comments

I love the update. The only problem is that all the unsullied abilities are missing and other armies are too. Other than that good update!

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Monster_Mamba
Monster_Mamba - - 2 comments

Also, while playing, I saw that horse riders were glitched into the air when they died. Is this something I can fix?

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Guest
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stepanout
stepanout - - 3 comments

Игра запускается, но как только я нажимаю на пользовательскую битву, она вылетает, подскажите в чем проблема?

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stepanout
stepanout - - 3 comments

The game starts, but as soon as I click on the user battle, it crashes, tell me what the problem is?

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BM__ Author
BM__ - - 794 comments

1. Go to your AppData folder (try searching for %appdata% with Windows). Mine is located at C:\Users\BlickMang\AppData\Roaming\The Creative Assembly\Attila
2. Delete the folder "battle_preferences". This folder stores Attila's custom battle settings, and resetting it should allow it to work.

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stepanout
stepanout - - 3 comments

Thank you very much, it helped, thank you for the cool mod! Your fan from Russia!

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Guest
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Rysy
Rysy - - 385 comments

I didn’t even realise there was a new update. Looks brilliant BM + crew. Can’t wait to give it a go!

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KoreanCowboy
KoreanCowboy - - 4 comments

Hey Why don't I have other houses? for example House manderly? in 2.1 I dont see there house but in 1.4 there is? any reason why house manderly was removed? or not appearing?

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