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The 1960's were a decade of new studies in psychology. Experimenting with new techniques that would one day age the lobotomy surgery's. A disclosed psychiatric hospital, a patient, and the locations history would be changed forever...

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After a recent HDD failure, we are looking to recruit new members.

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If you're interested send Shirk a private message regarding your application.

Level Designer

  • One year with using hammer editor
  • High degree of knowledge with Hammer editor and how it functions
  • Both indoor and outdoor scenes
  • How to optimize
  • scripted sequences (scripting)
  • Being able to model, and texture are a huge plus

Modeler (Weapon, Prop, or Character)

  • One year with any modeling software
  • High degree of knowledge with the software, and optimization
  • How to UV models, and texture them
  • Compiling into source with correct parameters
  • Animating and baking normal maps is also a huge plus

Texture Artist

  • Able to create textures by scratch, from photo
  • Make textures tile
  • Correct .vmt parameters
  • Shaders (normal map, spec map, ect)
  • Both level and model textures

Concept Artist

  • Detail drawings of level concepts
  • Can be either drawn on paper, or photo editing program
  • Use of color pallet
  • An imagination

Programmer

  • Knowledge of Source Engine structure
  • Past experience with C++
  • Able to make simple to complex features

Thank you for reading this, and we hope some very talented people will take part in the creation of the mod!

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