"What is CEP?" you might have been wondering.
Well, we added Server Side Scripts to the SEASMOD and now its CEP.
But why is a new name needed?
Well it's not needed, but the Community's Expansion Pack was planned a very long time ago but was never really finished. Now that we finally have the abilities to make such a project, we are naming it CEP in honour to this.
So... what has changed? Apart from the changelog, we also found out how to add texts now. We added them before with a self-written Localizer class, which worked, but was restricted in it's functions. Now that we can add Texts like the SEK did it, we will have to modify quite some stuff.
CEP 1.1.0 will take it's time, but unlike previous versions where we were just too lazy to work, we are very active now and implement new features everyday. I will try to make 1.1.0 public as soon as I can, but right now it's not even alpha.
Soo... what else can you expect:
SEAS playable on every SEK map
Yep, Henry did that. We imported it from Mirage, so you can now also play the SEAS on all SEK-maps, not just Coldblooded! :D
Singleplayer Campaign
Ok, just one mission right now, which isn't even playable yet and needs fixing, but well, it's done apart from that. :D Expect the first mission coming soon! Ah, and we added 4.3 as a SEAS playable mission.
Bugfixes & Stuff
Very much, really. I can't name anything here, but trust me, MUCH fixes! We also try to import as many bugfixes from Mirage as possible. (In case you were wondering: We aren't stealing stuff, Henry develops both CEP and Mirage, so we are just transferring features ;)
Still, there is much work left, stay tuned for updates!
What is Mirage? This!
We are still needing people for various things! Check out this if you are interested in contributing to the project: Forum.para-welt.com
Really nice