SDE is an authentic story modification that presents a part of the alternative universe of the Half-Life world and tells the tale of a conflict between the rebels, the Combine, and a third party, for whom you have to play.
The light is bleeding through the corner on the left and right wall though :(
I guess you used func_detail on the broken doorframe, this does not split the wall where it touches it, so light can sometimes bleed through.
You could either split the wall brush or increase lightmap resolution to fix that. That part looks really ugly and unprofessional right now.
Awesome scene, reminds me of Stalker!
The light is bleeding through the corner on the left and right wall though :(
I guess you used func_detail on the broken doorframe, this does not split the wall where it touches it, so light can sometimes bleed through.
You could either split the wall brush or increase lightmap resolution to fix that. That part looks really ugly and unprofessional right now.
so, it's true.
i'll fix it.
So much post-soviet :')