Scourge of Vicerus
Full VersionAn evil sorcerer named Viscerus, helped by his four disciples, is attempting dark rituals to resurrect old terrors; and has apparently already restored...
Scourge of Viscerus is a seven-map hub for Hexen offering classic gameplay. An evil sorcerer named Viscerus, helped by his four disciples, is attempting dark rituals to resurrect old terrors; and has apparently already restored the unliving deathkings to their semblance of life once more. Not wanting to see all your hard work undone, you set to find the stone circle which will lead you to Viscerus' keep, and from there access the four domains of his apprentices where you will gather the artifacts needed to reach and confront the demented sorcerer. But there may be surprises ahead.
Scourge of Viscerus makes a relatively subtle use of ZDoom features, mostly limited to the new boss enemies and ACS scripting beyond what vanilla Hexen offers. The map set is organized with an introduction map ("Journey"), a five-map hub with a central map ("Blackened Temple") connecting to the four others ("Forgotten Archives", "Foetid Necropolis", "Murky Wetlands" and "Sleet and Cinder"), and a final map ("Inner Sanctum"). This last map is divided into several smaller subparts, one for each of the many boss fights. The meat of the map set is in the five-map hub where, as in the original game, each part of the hub is very distinct in theme and apparent location. The first part of the inner sanctum is located directly below the blackened temple, but the fights will take you to a void where the Hexen chess metaphor seem dramatically relevant.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
An evil sorcerer named Viscerus, helped by his four disciples, is attempting dark rituals to resurrect old terrors; and has apparently already restored...
'A cold wind whistles... You have been traveling for long, and the last time you saw anyone, was when you were saying goodbye. The wars and feudal disputes...
This is an expansion mod for Legend Farewell Edition 8.33 It will make Hexen's sequel: Deathkings of the Dark Citadel compatible with Legend Farewell...
Cleric Mod (The Templar DLC) is the 1st DLC for Legend: Farewell Edition 9. It switches Corvus character back to the Cleric. However, this time you are...
This Hexen multiplayer Total Conversion is our idea of how multiplayer games should be done in the Hexen world, using our famous RPG leveling system...
A 21st century Hexen adventure that takes advantage of the latest GZDoom features. A scripted RPG system brings the characters to life and with many new...
Legend:Farewell Edition is a heavily modified upgrade-remake of Hexen in a classic style, but with a darker and a much more aggressive atmosphere. Featuring...
Nice!