Looking very good, I like the death animation of the Ultralisk, though I find some idle animation being too fast, I hope you'll fix it before a release but do not let it stop you from releasing.
Still it's a very cool the progress that has been done and I hope I'm not too picky, I just care for this mod and see my suggestions as constructive criticism please.
Still I like the work so far very much and I hope I'm not too picky but it's just me caring for the mod
Also some new thing I think would be appreciated, I saw when the Dragoons attacked the same building that they all had 100% accuracy to the same point, maybe it would be possible to make them have less accuracy on larger objects but still hit, meaning hitting the area around the target's centrum and having less chances of actually hitting the centrum this way. Just a suggestion but I don't know if it's possible.
I would guess that if it is possible there would be a smaller chance to actually hit perfectly and have a larger chance to hitting a few frames wrong in any direction of the tyarget's center.
I like your suggestions, but they're impossible to make units have less accuracy on a target, I think. But it's possible to decrease the accuracy of a target attacking a unit under a tree or on higher ground.
The idle animation is not too fast, but I think Hydra is a little bit fast, and I already remade it and changed it to original Hydralisk, the ones you're saw in this video is Hunter Killer.
Anyway I will fix some problems soon, and thanks for your help
Looking very good, I like the death animation of the Ultralisk, though I find some idle animation being too fast, I hope you'll fix it before a release but do not let it stop you from releasing.
Still it's a very cool the progress that has been done and I hope I'm not too picky, I just care for this mod and see my suggestions as constructive criticism please.
Still I like the work so far very much and I hope I'm not too picky but it's just me caring for the mod
Also some new thing I think would be appreciated, I saw when the Dragoons attacked the same building that they all had 100% accuracy to the same point, maybe it would be possible to make them have less accuracy on larger objects but still hit, meaning hitting the area around the target's centrum and having less chances of actually hitting the centrum this way. Just a suggestion but I don't know if it's possible.
I would guess that if it is possible there would be a smaller chance to actually hit perfectly and have a larger chance to hitting a few frames wrong in any direction of the tyarget's center.
I like your suggestions, but they're impossible to make units have less accuracy on a target, I think. But it's possible to decrease the accuracy of a target attacking a unit under a tree or on higher ground.
The idle animation is not too fast, but I think Hydra is a little bit fast, and I already remade it and changed it to original Hydralisk, the ones you're saw in this video is Hunter Killer.
Anyway I will fix some problems soon, and thanks for your help