Play as one of five Star Trek races, expand your borders and conquer the galaxy in one of the most epic mods created for Original SoaSE, Entrenchment and Diplomacy.

Report SoA 2 v0.4OS for Original Sins 1.95
Filename
SoA_2.rar
Category
Full Version
Uploader
TheStressPuppy
Date
Size
210.1mb (220,302,349 bytes)
Downloads
18,402 (1 today)
MD5 Hash
fe0ae77690559507254bee1cf79f325b
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Description

Version 0.4OS. This version is for those who do not have Entrenchment, or Diplomacy. It is a total rebuild of 0.03c incorporating some elements of SoA 2 0.4e for Entrenchment. This will only work for Original Sins of a Solar Empire patched to v1.191 (Mod is 1.195 compatible)

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SoA 2 v0.4OS for Original Sins 1.95
Comments
jakescott012
jakescott012

I'm been looking forward to your mod for sometime. Downloaded it now!!!

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fatviper
fatviper

im unable to download this MOD, when i download it appears as a word document

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Melik
Melik

maybe you told your pc to open that kind of file with word

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manticoran7
manticoran7

I can't seem to download, not even as a word document

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timstro59
timstro59

i can't download yet, because i will go over satellite usage limit and get yelled at.

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vadagar
vadagar

wow ty man u guys are really good (and super polite and awesome ;) )

I will DL this baby and try it out, I tested the mod in its earlier stages and I was freaking out when i made that galaxy class :)

hope now everything is at least balanced and I will be a happy camper, its sad to hear u are moving on to E and Diplomacy, but I heard they added some new features to those expansion, so i guess its logical to upgrade the mod.

well i wish u luck and maybe some day I will get E and Diplomacy and try out "the super mod" ;)

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comandercody
comandercody

i cant use rar plz make it a zip

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iTcHy`
iTcHy`

Use 'extractnow.exe'. It's free, shouldn't be too hard to find online, plus it handles zip; jar; xpi; bz2; bzip2; tbz2; tbz; rar; r00; arj; z and taz extensions

:)

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jrspartan
jrspartan

does this mod work for v1.191?

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explodingazn
explodingazn

i keep getting minidumps after saving a couple times then it causes the game to crash any help?

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stupidname3477
stupidname3477

do you know how to get the borg on the sins original version

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Flashgamer
Flashgamer

Hi,
i`ve got a couple of problems:
1. Borg are not available
2. My menu looks very different to the screenshots
3. I´ve got German language

Can anyone help?
Sins Version: 1.91
German

thx

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TheStressPuppy Author
TheStressPuppy

Yes the mod works for version 1.191

For German language re-name the English.string file to German.string, or whatever language version you are using.

This is a VERY old version of the mod, and doesn't use the same UI as the newer versions for Entrenchment, and Diplomacy. Also we didnt add the Borg yet to this version. We haven't touched this version since Original Sins was updated to 1.191. We dont have the free time, or manpower to keep up with 3 different versions of the same mod. We do intend to "downgrade" our next Diplomacy release to Entrenchment, and Original Sins, but that wont be until a later time, and "IF" we have the time to do it.

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TheStressPuppy Author
TheStressPuppy

FYI The new patch for Sins Trinity (OS E, and D) Just makes the game compatible with the new ICO servers. It doesnt break the mod.

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tallair
tallair

I know you don't support this mod anymore (Good mod btw) Just wondering if it can be modded so Starfleet is Trade Federations rather than Advent. Or is it suppose to be that way? As I got no clue what to research to get the suppose different ships. Other than that; I love it. Thanks for this great mod.

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starship47
starship47

i think this mite be a stupid question how to i make other capital shipe beside the capital colony ship also what the differents between 1.191 and 1.193 93 is the one i have all the way

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TheStressPuppy Author
TheStressPuppy

No difference between the 1.191, and 1.193 updates. Except updates to make Sins compatible with newer ICO servers. No changes were made to the game itself. So the mod will run fine in 1.193.

The Elite Colony Roletypes are the only caps you get that are "ready to launch" (free first cap). Every other Elite Unit must have its "war refit" researched to unlock them. Just like the Cruisers. This was important to balance the ships.

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