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Originally Started by Soviet_Deso, Rise Of The Drones is a total conversion for Command & Conquer Generals Zero Hour. This mod will feature both the Allies and Soviets as well as a new team, Drones. The Story is set in the near future, not long after the death of Yuri. There are 6 Countries planned for the mod, as well as two special factions for the Drones, find out more information on our website. The first public release is planned to have the two original sides, Allies and the Soviets, as well as some of the new units for said teams.

Report this article RotD Update!

Hi everyone sorry for the lack of updates but we were busy remaking and making some new models for the mod and also skinning them this time. In today's update we have the Allied Construction Yard, Patriot Missile System and the Soviet Bunker so go chek them out and we hope u like them :D

Posted by Soviet_Deso on Nov 26th, 2005 digg this super bookmark


Hi everyone sorry for the lack of updates but we were busy remaking and making some new models for the mod and also skinning them this time. In today's update we have the Allied Construction Yard, Patriot Missile System and the Soviet Bunker so go chek them out and we hope u like them :D

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Comments
JStrateger
JStrateger Nov 26 2005, 3:30pm says:

There seems to be a few good Red alert 2 mods for generals. They all seem to be progressing pretty slow though, one needs modelers but has texture artists, another has models but needs texture artists.
You should all combine and make one excellent Red alert 2 mod. One can possibly work on a SP, the other can work on the strucuture of gameplay?

Sounds better than having 4 mods based on the same thing.

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Soviet_Deso
Soviet_Deso Nov 26 2005, 6:22pm says:

well first of all this mod isnt just a recreation of red alert 2 so thats why we wont join a nother mod that is making ra2 this mod is adding a new faction and the story takes place after yuri's defeat in yuri's revenge

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Rise Of The Drones (C&C: Generals Zero Hour)
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C&C: Generals Zero Hour - Single & Multiplayer Real Time Strategy