The Brotherhood. A new Dawn awaits. Formerly known as Rise of Apocalypse, this mod is set two years after the conclusion of tiberian dawn. The Temple of Nod has been destroyed, and Kane, the charismatic leader of the Brotherhood of Nod, is missing, presumed dead. Whilst GDI archeological investigations continue on the site of the Temple, Nod is in fact far from defeated, and conflict continues in both the Europe and African theatres, as well as elsewhere around the globe. Meanwhile, Tiberium continues to spread and threaten more and more of the world's population. Whose side will you join in this ongoing battle for the future of the world?

Report article Command & Conquer: Brotherhood. Update 5

Hey guys, Welcome back. This week we are going to show off the Nod Light Tank and the Nod Artillery ingame. Furthermore we intend to show you some updates to our harvesters, (as requested) a brand new map and finally a remake of one of our older music tracks.

Posted by Staude on Oct 31st, 2008 digg this super bookmark


Welcome to the fifth update of the Brotherhood.
This week is all about the brotherhood, with some their vehicles shown ingame, and the reveal of a new map, where they are conspiring.

Well, let's get going. First off we have two brand new vehicles for you ingame. These are the Nod Light Tank and the Nod Artillery. We are still fine tuning our vehicles and intend to keep improving detail, along with graphical tweaks.


As you can see they were both tested on our vehicle "cloud" as we have started to call it.

We also have new versions of both the Nod and the GDI harvesters.


As you can see, we've made much requested updates to the wheels along with a few other things we felt needed to be adjusted. We are well aware that the new wheels textures look a bit clean and we intend to "dirty them up" in the near future. smile.gif

Next up we have a map. This isn't just any map for it is one of the final frontiers of Nod. The map is called "C&C Desolated" as it's all about the loneliness of the vast sand dunes.
Even though it's currently lonely Nod should appreciate the cutoff from the rest of the world, as havoc is about to erupt when GDI spots their previously hidden location and starts sending forces.


This is a battle unknown to the rest of the world. A struggle, fought in a vast desert, with no easy way out. Battlecries will never be heard outside of this arena. A vast area, where getting lost equals death.

Tetrad has created a track titled Nucleon, a remake of an older track . A great piece that i highly recommend !


With that we're done for this week. We hope you enjoyed reading through this update and look forward to the next one. Remember to voice your opinion below :P Your feedback is what drives us :)

Staude.
C&C: Brotherhood.

Comments
kalidrone
kalidrone Nov 1 2008, 7:22am says:

Very nice update! Keep up the good work TB Team and good luck to you! :D

+1 vote     reply to comment
MAX76549
MAX76549 Nov 2 2008, 5:06am says:

nice one i just love the light tank. but there is one thing that bugs me... the harvesters... how do you see out of those damn things? i haven't noticed any window or viewing port on it. or is it the special type of metal through wich the driver can see trough? lol

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BigCheese256
BigCheese256 Nov 2 2008, 6:56am replied:

yeah i notaced that aswell :/

+1 vote     reply to comment
Staude
Staude Nov 3 2008, 4:13am replied:

Well guys, you know how the harvester in Command & Conquer always chose to drive through your enemys base ? It wasn't because the AI was bad, No! It was because he didn't know what he was doing cause he couldn't see where he was headed !

...j/k XD It's true there isn't a window right now, but i'll have a look at that for the RC 3 version.

Anyways thanks for the kind words guys :)

+1 vote     reply to comment
KOYK_GR
KOYK_GR Nov 5 2008, 5:18pm says:

it is bosible to make renegate RTS? u know 2 commanders RTS style and the rest of the plyers FPS! and a clever A.I. is this bosible or i have the wrong dream?

+1 vote     reply to comment
Staude
Staude Nov 6 2008, 3:58am replied:

I think it's possible. If you look into the game "Savage" it works pretty much like you describe it. It's not possible on the renegade engine (at this time) but on savage it should be possible (although i honestly have no idea of the modding abilities of that game. :)
But yeah, i've also thought about that and concider it a really good idea.

+1 vote     reply to comment
KOYK_GR
KOYK_GR Nov 6 2008, 6:32am says:

yea it is.thanks dude i hope that day to come a mod with that and if thats hapend u mast transfer your very cool models in it.btw nice work.long live the brotherhood of NOD! Brothers

+1 vote     reply to comment
Staude
Staude Nov 6 2008, 6:36pm replied:

lol yeah, it's a very cool idea and it should deffo be made cnc style sometime :) Thanks for the props:P

+1 vote     reply to comment
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