Red Hammer Studios is proud to announce that after some deliberation we have decided to abandon the addon making scene and transform our development model into a total conversion mod. This was a logical jump as we felt that a further reintegration of our resources would speed up development and increase quality, resulting in a more centralized and to the point product. This will give us a chance to release more stuff quicker. I am very pleased to introduce to you RHS: Armed Forces of the Russian Federation or AFRF for short. This mod will focus on an accurate depiction of the many branches of the modern Russian armed forces. We have decided to release the mod in stages and introduce modules as we go along, ultimately completing the whole, and are now working hard to have version 0.1 ready for public testing in the next few months. Expect to see an improved set of already released RHS addons as well as some very awesome new things.
Fixing some critical bugs and further improving gameplay!
Posted by Soul_Assassin on Oct 23rd, 2012
VERSION 0.1.6.1360 RELEASED!
A few days after the release of 0.1.5 we decided to follow up with version 0.1.6 which fixes some important issues noticed by our fans. We felt that these were critical not to delay until 0.2. Here you can see the changelog:
[#] Fixed URAL and UAZ decal MP multiplicity bug
[#] Fixed T-80 gunner sights
[#] Fixed BMD-2M gunner sights
[^] ATGM flight velocity now more realistic
[^] Heavyweapons inheritance improved
[^] BMP-2 2A42 now can be zeroed
[^] BMP PKT boxes now hold 2×1000 rounds
[^] 9M113 ATGMs reset to reload at 30s
Check the downloads section and grab either the full version or, if you already have 0.1.5, the patch!