A serious problem regarding what I believe to be compatibility in the realm of poly-objects has struck the project. Last week I compiled what I got from the SVN and worked from there, but when I began working on MAP03, things went to shit.
Full story here.
I was never very good with Doom modding, and never actually made a successful map that didn't crash the moment I started a game, but couldn't you release the game with the version of zdoom you've been working with? Or would there be some sort of problem with that with the people who made zdoom? Maybe I'm just an idiot, but I really want to see this mod released.