Red alert: ReGeneration is a Red alert 1 total conversion for Generals: Zero Hour. It brings the original Red alert, with the Aftermath additions, into Zero Hour. It will incorporate all units and buildings from Red alert, and it will also feature a few new things. These are usually things that might make the game a bit more intersting. The site will explain exactly what we're doing and what we have done so far. There's also a lot more pictures there, including those found here. So visit the site if you want to know more, and for any questions, visit our forums.

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We've posted up two more renders for you. Today we have: Allied Turret - Soviet Missile Silo Enjoy those, and see you next time!

Posted by ImmoMan on Apr 17th, 2005

We've posted up two more renders for you. Today we have:

Allied Turret - Soviet Missile Silo
User Posted Image User Posted Image

Enjoy those, and see you next time!

Post comment Comments
AJ_Quick Apr 17 2005, 12:29pm says:

You guys are not only skilled, you're also prolific in what you produce.

Keep going :D

+1 vote     reply to comment
bart2o Apr 17 2005, 2:17pm says:

I'll hump your renders to death RAWR

+1 vote     reply to comment
ComradeTiki Apr 18 2005, 12:27am says:


need... mod... now...

Quite a talented display of art based off of RA1. The retro-looking yet fresh model renders alone make me trust you with remaking RA's gameplay.

+1 vote     reply to comment
RedReaver Apr 18 2005, 3:48am says:

That is one of our goals yes, but because of the code limitations all of the things Red alert had might not be possible.

+1 vote     reply to comment
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Red Alert: ReGeneration (C&C Generals: Zero Hour)
Red Alert: ReGeneration C&C Generals: Zero Hour - Single & Multiplayer Real Time Strategy