Red alert: ReGeneration is a Red alert 1 total conversion for Generals: Zero Hour. It brings the original Red alert, with the Aftermath additions, into Zero Hour. It will incorporate all units and buildings from Red alert, and it will also feature a few new things. These are usually things that might make the game a bit more intersting. The site will explain exactly what we're doing and what we have done so far. There's also a lot more pictures there, including those found here. So visit the site if you want to know more, and for any questions, visit our forums.

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We have another two renders for you to enjoy today. The Allied Radar Dome and the Service Depot:

Posted by ImmoMan on Apr 20th, 2005

We have another two renders for you to enjoy today. The Allied Radar Dome and the Service Depot:

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RatoN
RatoN Apr 20 2005, 3:49pm says:

Have to admit, this is one of the weaker updates. You already shown the Radar Dome, just red. And the service depot... well... At least you guys are constantly updating which is awesome.

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AJ_Quick
AJ_Quick Apr 20 2005, 6:28pm says:

The Service depot might have benefitted from some "artistic license"

I know you're trying to stick with the original art.,..but some of it DID suck.

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ImmoMan
ImmoMan Apr 20 2005, 8:19pm says:

Don't worry, the next two will be better. They might also be our last in our render spree, but we want to go out with a bang! :p

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bryan986
bryan986 Apr 20 2005, 9:25pm says:

Dang, I cant wait to blow up the service depot in game :)

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ImmoMan
ImmoMan Apr 21 2005, 7:51am says:

:D

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ComradeTiki
ComradeTiki May 16 2005, 5:14pm says:

Yeah, the service depot is a bit week... does it at least have an animation (the blinking surface waves) for when it is repairing a unit?

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ImmoMan
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Red Alert: ReGeneration (C&C Generals: Zero Hour)
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