Welcome to Red Alert 20XX. The aim of this mod is to pay tribute to old Command & Conquer games, while giving YR a fresh feel in a brand new cold war context.

Report RSS Last but not least : Allied country-specific assets

Let's reveal 18 new assets, this time for the Allied country-specific forces!

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Well it's this time again : the reveal of the last country-specific units, buildings and superweapons. Let's see what the free-market economy, corporate-lead, pro-buisness world has to offer!

Note : Every assets are subject to change.

==========USA==========

More than the other nation, the USA focus on tactical approach, relying on spec ops units and superweapons. As an USA general, you'll try to strike before you can be seen by the enemy.

Veteran unit : Hydra IFV

Sniper
Replaces the Commando
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Role : Anti-Infantry, Anti-Building
Weapon : Sniper Rifle + C4
Prerequisite : Barrack + Tech Lab
Note : The Sniper is similar to its vanilla counterpart, except that it has more health (as the Commando) and can now use C4 to destroy enemy's building.

Arthemis Launcher
Replaces the Ballista Howitzer
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Role : Long Range
Weapon : Arthemis Arrow Missile
Prerequisite : War Factory + Radar
Note : The Arthemis Launcher acts as a mobile missile platform. It has more range and mobility than the Ballista Howitzer. Its missile, while it can be shot down by AA weapons, cloaks and decloaks in intervals, making it harder to target.
Credit : Apollo

Ulysses
Replaces the Hercules
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Role : Troop Transport, Flying Fortress
Prerequisite : War Factory + Radar
Note : Compared to the Hercules, the Ulysses can no longer transport vehicles. However, the 6 infantry it can carry do have the ability to fire their weapons from inside the chopper. The Ulysses also has more armor and cloaks and decloaks in intervals, making it harder to target with AA weaponry.
Credit : Mig Eater (modified)

Chrono Tank
Unique Unit
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Role : Tech Tank
Weapon : Chrono Missiles + AA Chrono Missiles
Prerequisite : War Factory + Tech Lab
Note : The perfect ambusher, the Chrono Tank can teleport around the battlefield. Its DPS and its AA ability makes it a formidale harassment unit.
Credit : Gilbear

Eagle Squad
Unique Superweapon
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Role : Tactical Deployment
Weapon : Heavy Assault Rifle + Mobile Motar
Prerequisite : Radar
Note : The USA has the ability to deploy special forces anywhere on the battlefield each 7 minutes. The Eagle Squad is composed of 5 special Motar Paratrooper and 2 Guardian. The Motar Paratrooper has slightly more health than the Peacekeeper, and does a bit more damage, but its uniqueness is its ability to deploy and use a long range motar.
Credit : Lao Tze

Athena Strike
Replaces the EMP Airstrike SW
User Posted ImageUser Posted Image
Role : Offensive Support
Prerequisite : Tech Lab
Note : Each 10 minutes, the USA general can call in an Athena Stratobomber to carpet bomb any location on the battlefield.
Credit : Mig Eater

==========European Union==========

After the fall of the short lived Soviet Europe, all European countries organized and united under one and only supernation. The European Union was born out of solidarity, necessity and from the shared collective experience of being under Soviet domination. The reconstruction effort, with the help of the USA, made this supernation the most technologically advanced in the world.

The European Union takes a page from the Soviet's tactical book, and relies on more heavy units than the rest of the Allied forces. They marry mobility with firepower, but at the cost of expensive assets, both in financial ressources and power usage.

Veteran Unit : Apollo Tank

Hoplite
Unique Unit
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Role : Heavy Infantry
Weapon : Light Railgun
Prerequisite : Barack + Tech Lab
Note : The Hoplite is equipped with an anti-vehicle railgun. Its high armor and firepower makes it a very versatile unit.
Credit : Machine

Armadillo APC
Replaces the Hydra IFV
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Role : Anti-Infantry, APC
Weapon : Machinegun, Autocannon on Elite
Prerequisite : War Factory
Note : The Armadillo is designed to assure he survival of the infantry it carries. It as more armor than the Hydra and is amphibious. When destroyed, infantry inside it have more chances of survival than most infantry-carrying vehicles.
Credit : Mig Eater

Cerberus MLRS
Replaces the Aeroblazer
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Role : Anti-Vehicle, Anti-Air
Weapon : Hover Missiles + AA Hover Missiles
Prerequisite : War Factory + Radar
Note : The Cerberus is highly mobile, but poorly armored. It fires a volley of 6 missiles at any target.
Credit : Shin.Peter.Pan

Sturmpanzer
Replaces the Phalanx Fortress
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Role : Anti-Vehicle, Heavy Tank
Weapon : Dual SABOT Cannon
Prerequisite : War Factory + Tech Lab
Note : The Sturmpanzer is the answer to the Soviet heavy tank, such as the feared Mammoth Tank. It is designed to pierce tank armor like butter, but its weapon is too innaccurate to target infantry and its simply not designed to destroy wood, steel or concrete structure. However, the Sturmpanzer, the only heavy tank in the Allied arsenal, can be upgraded...
Credit : Arzi_Apoc

Grand Cannon
Replaces the Robot Control Center
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Role : Long Range Defense
Weapon : 8Inch Cannon
Prerequisite : Radar
Note : The Grand Cannon has changed a lot since vanilla RA2. It now has a lot of range (around 32 cells). However, its weapon is now very innaccurate, to the point that it rarely touch its target. The Grand Cannon is designed to make any assault on an European Union base a gamble; incoming units might be hit from far away, or they might pass through with just a few scratch. The building now also cost more power to operate.
Credit : Salted Old

Advanced Armory
Unique Building
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Role : Upgrade Units
Prerequisite : Tech Lab
Note : The Advanced Armory acts has an unit upgrade for he European Union. When build, the Legion Tank, the Ballista Howitzer and the Sturmpanzer's weapon are replaced by railguns, giving them 50% more firepower and much more effectiveness against buildings (not so much against infantry). The countercost of this upgrade is that it makes those units cost around 25% more, and the building itself requires a lot of power. However, this upgrade will transform the Sturmpanzer into a proper superheavy tank, able to destroy buildings and vehicles with ease.
Credit : OmegaBolt

==========Pacific Shogunate==========

The Pacific Shogunate is the master of the air and the seas. Their assets are not restricted by topography, since they hover or fly. However, their weakness lies in their reliance on late tech.

Tengu
Replaces the Spartan Buggy
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Role : Anti-Infantry, Recon
Weapon : Dual Minigun + EMP Beam
Prerequisite : War Factory
Note : The Tengu is a very light recon unit that proves its usefulness in recon mission. Unsuited for direct attack from enemy vehicles and base defenses, it can use its EMP Beam to flee stronger enemy or it can use it to harass harvesters.
Credit : OverWatch

Black Eagle Orca
Replaces the Orca Hunter
User Posted Image
Role : Anti-Vehicle
Weapon : Cluster Missiles
Prerequisite : Radar
Note : This special aircraft is a mix of an Orca Fighter and a jet fighter. It is much faster than its Orca Hunter counterpart, and will use cluster missiles that can hit multiples targets. But its most impressive ability is that it alternate between a cloaked and uncloacked state, making it harder to target for the enemy.
Credit : die (modified)

Orca Bomber
Unique Unit
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Role : Anti-Vehicle, Anti-Building
Weapon : Airdropped Bombs
Prerequisite : Radar
Note : The Orca bomber is more armored buy slower than most Orca aircraft. It is very effective against buildings.
Credit : Mig Eater (modified)

Dragoon
Unique Unit
User Posted Image
Role : Anti-Vehicle
Weapon : EMP Beam + Dual Missiles
Prerequisite : War Factory + Tech Lab
Note : The Dragoon uses both of its weapon when facing a foe. It will first disable any vehicle with its EMP Beam, then launch a few volley of missiles. Again, its a great harassment unit.
Credit : Mig Eater

Samurai
Replaces the Apollo Tank
User Posted Image
Role : Tech Tank
Weapon : 128mm Cannon + Missiles
Prerequisite : War Factory + Tech Lab
Note : The Samourai is the Shogunate's pride on the battlefield. Armed with a powerful cannon and a missile battery, it will use both of its weapon simultaneously. A bit lighter in armor than a heavy tank, it is still a great foe to whomever faces it.
Credit : Creator

Leviathan Fortress
Replaces the Aircraft Carrier
User Posted Image
Role : Long Range
Weapon : x6 Missile Drone
Prerequisite : War Factory or Naval Yard + Tech Lab
Note : The Leviathan Fortress is the Shogunate's heaviest unit. For a high price, this amphibious fortress can be produced from both the War Factory and the Naval Yard. It can launch 6 drones at once.
Credit : Moder.U

Well, that is all for now. Expect few updates until the release... but who knows?

Untill next time!

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skyrish19
skyrish19 - - 242 comments

The Sturmpanzer kinda reminds me of the Jagdtmammut from ROTR.

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