Recall to Hell: > the whole Modsite: We're the recall to hell mod team creating some more intensive and atmospheric game-mod for doom3_ with this project we are aiming at the creation of a complex and deep single-player-campaign which is going to improve upon the strong points of the original doom.3 as well as eliminate all shortcomings and weaknesses. _________________________________________________ ______ all in all you may look forward to the following features: > Expect a complex, deep and conclusive story | full of intrigue and surprising twists | about the unplumbed depths of human evolution > 10 much bigger, darker and overall more eventful maps than in the original, covering all of our nine planets of the solar system | with ind ividual design and multiple objectives > Your most intensive doom-experience as of yet, created by various well thought out and unexpected shock moments and scripts | atmospherically integrated creepy light-, mist- and sound effects will make...

Report article Recall to Hell - searching for Voice Actors

We need motivated voice actors to lend the various characters their voices. Do you have a distinctive and firm voice?! Are you in possession of a very good micro or some other recording equipment?! Are you motivated and available at our call during the coming months?! Then apply as voice actor for Recall

Posted by legion_x on Oct 9th, 2006 digg this super bookmark


We need motivated voice actors to lend the various characters their voices.
Do you have a distinctive and firm voice?! Are you in possession of a very good micro or some other recording equipment?! Are you motivated and available at our call during the coming months?! Then apply as voice actor for Recall to Hell! Although the majority of the characters will be male, we also need some female voices. Please send your application via Email or post in our Job-Forum.
Maybe we can lure you better with those few renders showing some of our new models at a very early state:

User Posted ImageUser Posted Image
User Posted Image

They have been modelled by our new member Psyschoart and Psyschokiller and partially finally touched via zBrush. But there are still tons of details to be added.

Comments
angry_bot
angry_bot Oct 9 2006, 7:22pm says:

That's a lot of polygons I bet. How to kill a computer. :P

+1 vote     reply to comment
Natace25
Natace25 Oct 9 2006, 7:42pm says:

Probably not as many poly's as you think there is.

Anyway...Those models do look damn freaky, the way monsters should be.

As for voice actors, I'm doing a mod of my own, which involves a huge amount of voice acting...I'm doing the mod alone so I am doing all the voice acting, because I am good at voice acting, and acting in general.
Although when I was doing audio recordings yesterday, it sounded wierd, I think I just need a better microphone, I only have a headset microphone and a microphone on a stand...a computer one that is.
I need to get one of those condensor microphones...
But...yeah, Perhaps if you guys wrote down scripts for us to say, it would help us in submitting our applications or whatever.

Maybe even tell us what the mood of the script is and stuff.

Good luck finding voice actors, I'm looking forward to your mod :)

+1 vote     reply to comment
OMON
OMON Oct 9 2006, 10:59pm says:

nah, its not really a lot of polys, just some hardcore ZBrushing

+1 vote     reply to comment
deloctyte
deloctyte Oct 10 2006, 5:48am says:

I could do some voice acting... especially if you need some sort of monsterish voice, or something like that...

+1 vote     reply to comment
jimmyglace
jimmyglace Oct 10 2006, 6:02am says:

I can be with this project as a voice actor.

My name is Jimmy Martinsson and have large experience with mic and sound/voice programs.
Have made a large project that should prove it.

Youtube.com

I have good experience in English and English translations.

My msn is: Resident_evil_2000@hotmail.com

Ps. I can do pretty much anything. Scream, talking, deep talking(Sensitiv), silly style, hard voice and much more.
In other words, What ever you need basicly.

+1 vote     reply to comment
Baza
Baza Oct 10 2006, 8:08am says:

Emailed you!

+1 vote     reply to comment
nelsonmuhlestein
nelsonmuhlestein Oct 10 2006, 8:27am says:

hey i'm in how do I contact you. I'm a male with a deep voice I can do many disstorted noises and well, I will do what I can

+1 vote     reply to comment
nelsonmuhlestein
nelsonmuhlestein Oct 10 2006, 8:30am says:

I would like to add to that. I can do silly voices like I said deep voices, evil voices I've played doom 3 and I can do some of those sounds it's crazy and pretty hard but some came natural.

e-mail me and tell me if i'm in. at

muhlesteinne@wsdmail.net

+1 vote     reply to comment
Natace25
Natace25 Oct 10 2006, 8:59am says:

so....any scripts you want us to say? rather than just hiring people ,it's probably better that you guys get people to send their short sound clip to you with the script you provided, so that you can compare them all.

+1 vote     reply to comment
deloctyte
deloctyte Oct 11 2006, 4:52am says:

I agree with Natace.
btw, my e-mail is:
matyi14540@hotmail.com
I dont have a really deep manly voice, but any sort of monsterish, I can do.

+1 vote     reply to comment
nelsonmuhlestein
nelsonmuhlestein Oct 11 2006, 8:43am says:

hey guys what's going on. I'm missing something. where's the details on this voice acting. I'm lost I don't have e-mail or anything. What's going on. I'm really excited to do this. I have a extremely good microphone that almost does perfect quality recording all I need is the script.

+1 vote     reply to comment
Jenny_Kitty
Jenny_Kitty Oct 11 2006, 3:59pm says:

if anything, these will be used as the normal map on lower polygonal models. Looks awesome

+1 vote     reply to comment
firedragonrekindled
firedragonrekindled Oct 16 2006, 11:03pm says:

I'm interested in applying for a voice actor. Please email me at firedragonrekindled@gmail.com if there are any more positions so I can give you an audio sample.

BTW, the renderings look awesome, great use of normal / bump maps.

+1 vote     reply to comment
Sayantan
Sayantan Nov 17 2006, 7:16am says:

You are perfectly right FireDragon. Nothing to worry about polycounts or lagging gameplay. We are doind our best to keep things optimized. :)

But note this is unofficial comment from me. :P

---- Satan

+1 vote     reply to comment
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