Realistic Earth 3.0 version released!: 1- Keeps all bodies and blood on the map for 5 minutes 2- The size of the humans has been reduced to obtain a major realism in the scale of the game! 3- The footsteps and tracks of the units do not vanish so quickly, to increase furthermore the realism of Empire Earth II. 4- 100% compatible with The Art of Supremacy expansion. 5- Vehicles, animals and projectiles re-scaled. Requeriments: Empire Earth II/Empire Earth II: The Art of Supremacy. Installation: Put "db", "EE2X_db" folders and "config.cfg", "config_EE2X.cfg" files in your Empire Earth II/Empire Earth II: The Art of Supremacy root folder and have fun!. Regards, Delek. 3.0 FIXES: 1. Heroes, Leaders, some vehicles and naval units re-scaled.

Report abuse Realistic Earth 3.0b (Compatible with expansion)
Filename
Realistic_Earth_3.0b.rar
Type
Full Version
Uploader
_Delek_
Date
Feb 3rd, 2010
Size
0.08mb (87,071 bytes)
Downloads
5,601 (1 today)
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Description

Realistic Earth 3.0 version released!: 1- Keeps all bodies and blood on the map for 5 minutes 2- The size of the humans has been reduced to obtain a major realism in the scale of the game! 3- The footsteps and tracks of the units do not vanish so quickly, to increase furthermore the realism of Empire Earth II. 4- 100% compatible with The Art of Supremacy expansion. 5- Vehicles, animals and projectiles re-scaled. Requeriments: Empire Earth II/Empire Earth II: The Art of Supremacy. Installation: Put "db", "EE2X_db" folders and "config.cfg", "config_EE2X.cfg" files in your Empire Earth II/Empire Earth II: The Art of Supremacy root folder and have fun!. Regards, Delek. 3.0 FIXES: 1. Heroes, Leaders, some vehicles and naval units re-scaled.

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Realistic Earth 3.0b (Compatible with expansion)
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_Delek_
_Delek_ Feb 3 2010, 1:54pm says:

I think this is the Final version, all bugs has been fixed.

Regards,
Delek.

+4 votes     reply to comment
R_Socialist_Media
R_Socialist_Media Apr 10 2010, 6:57am says:

Yes, great mod. But why are the AA units so large? The AA units are to large scaled why? It is totally unrealistic, an infantry unit in the digital age is as big as one wheel of a Humvee AA unit!

The scaling of other units is great, only I hate to see those large AA units on the field. You should resclale those AA units back to their normal scale.

I mean just look at the Atomic era AA unit ( the AA M3 Half-Track ) it is just to big.

+4 votes     reply to comment
_Delek_
_Delek_ Apr 11 2010, 5:12am replied:

Can you give me a list with all the AA/units that are big for the rescale process?.

+1 vote     reply to comment
Marku
Marku May 4 2010, 9:29am says:

awesome mod :-)

+2 votes     reply to comment
_Delek_
_Delek_ May 30 2010, 7:07pm replied:

Thanks!!.

+1 vote     reply to comment
Marku
Marku May 4 2010, 5:11pm says:

any chance you would make this mod for EE1? regarded by some as better than EE2

+3 votes     reply to comment
_Delek_
_Delek_ May 30 2010, 7:06pm replied:

Mmm, maybe. :)

+1 vote     reply to comment
FlySpyGuy
FlySpyGuy Jun 25 2011, 10:15pm replied:

I agree, EE1 was the best of the series, but I like EE2's diplomacy, and a few of their features...plus the graphics don't hurt...

+1 vote     reply to comment
Zeroth24
Zeroth24 Nov 14 2010, 8:32pm says:

it says insert disk what should i do?

+1 vote     reply to comment
FlySpyGuy
FlySpyGuy Jun 25 2011, 10:16pm replied:

Insert disk.

+2 votes     reply to comment
mintman777
mintman777 Jul 1 2011, 10:45pm replied:

lol

+1 vote     reply to comment
Guest
Guest Jan 12 2013, 6:13pm says:

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Draguz
Draguz Jul 21 2013, 11:40pm says:

Hm... You should look at the size of the airplanes. They are too much small. I hope this mod isn't dead. I'll aks you. Could you please check some units size and make another release?

+1 vote     reply to comment
Guest
Guest Aug 20 2013, 4:36am says:

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Trillion
Trillion Oct 6 2013, 12:17pm says:

Really nice mod. It always bothered me that the units are as big as the buildings.
But this mod makes it even more terrible. I deintalled it again because I think the units are even worse now.
> The humans were too big - now they are just right
> The vehicles were just right - now they are too big
> The ships were waaay too small - now most of them are okay, some should be smaller in relation to the size of the other ships... like fishing boats who have the size of a destroyer.
Sadly the ships now lack in moving and attacking. I guess the path-system was not made for such big vehicles.

Due to this I really like the old system.
So mission accomplished anyway ^^

+1 vote     reply to comment
kylie#83
kylie#83 Apr 18 2014, 11:07am says:

I love the mod, all are good except for:
The size of the AA units,
The size of the fishing boat and;
The size of airplanes.

Can you re-scale them?

+2 votes     reply to comment
Guest
Guest Sep 30 2014, 9:11am says:

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Platform
Windows
Developed By
_Delek_
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Release Date
Released Jan 31, 2010
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MD5 Hash
7d18001b647e60bfb862de8c0136d215
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