Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.

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General update on what's been going on, and the future of the mod.

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Hey everyone,

It's been a little while since the last update, Elratie did post some beautiful renders of the Dreadnaught. But I've been fairly quiet, and I owe an explanation.

While I have been quite busy with real life stuff, the main reason for my lack of updates it from my storage Hard Drive failing. Once it failed I lost everything, including a lot of my assets and progress.

While highly aggravating (Almost a year and a half of work is gone), there's no need to fear. I've got my tools setup, and I've begun the effort of rebuilding.


The Good News



So with help from Burnstrobe, and X2, I've begun to rebuild.

What's nice with this, is I get to start over. That might sound odd, but when I first started out, I had zero experience. The files were a complete mess, many things were unorganized, and unused, and the XML code was awful to dig through.

And with that, I've also decided to take a bit of a direction change in development.

Previously, I decided to have the base mod, and a sub mod. With the base being TCW style, and the sub mod being movie style. However, with the release of BF 2017, I've decided to focus on a movie style using the DICE Clone Trooper. I might go back and do a TCW sub mod, the ability to have a rigged infantry unit right of the bat is awesome.

Another part of the direction change is with how infantry will be done. Before, I decided to have single unit squads. Which is awesome in theory, it just won't work with using the high poly DICE Clone Trooper. It's a bit of a trade off I suppose.


Going Forward



So I've picked up a lot of skills since starting out, but I always could use more help. If you'd be interested in lending a hand, the biggest things I need right now are maps, and particle effects. If you've already got preexisting maps or particles, please let me know if I could use them.


Current Progress



I'm not empty handed in this either, like I said, X2 and Burn helped me back up. And I've been rather busy.

First, remember when I said I was using the DICE Clone? I meant it, though not it the original state. I've done heavy editing to it to reduce the total polygons.

  • Original count with all attachments: 80k
  • New count: 20k

Plain

Special Forces

B2

Starfighters

Comments
fr0st47
fr0st47

Good decision to focus on the movie style. Good luck! And btw, nice model

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Airman429th
Airman429th

Agreed I am not really a fan of the clone wars show .

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Sergeant Barlex Author
Sergeant Barlex

Thanks guys, though I'm probably going to use TCW VOs. There are just so many more compared to movie VOs.

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maccrawinthejaw
maccrawinthejaw

Are you still going to have Kallus and the Imperial Super Commandos in the mod? I've been looking forward to those so much.

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Sergeant Barlex Author
Sergeant Barlex

Yes, the Republic to Imperial transition is still planned. I might use different models, but they're stating.

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steddy96
steddy96

I like the models

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CdtFox
CdtFox

ah so unfortunate, me too i had to re-build a few times my projects. I'm glad you're back :) Best of luck

May i ask what is the second sniper rifle mesh? It looks like it has some parts borrowed from Dice's DLT-19, the scope is confusing me.

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Sergeant Barlex Author
Sergeant Barlex

That sucks, and thanks.

It's actually got nothing from the DLT-19, it's the Valken-38X from BF 2017. Though the MG 34 and MG 42 do look similar.

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StrikerUSA
StrikerUSA

Did you lose all your ships and textures? Good luck man and it does make for much better organization the next time around. Don’t know how many times I restart a personal mod from scratch because it just didn’t turn out how I like it.

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Sergeant Barlex Author
Sergeant Barlex

Sadly, yes. Everything I did is lost, but I can recover the ships that Doci or Elratie did.

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Ghostsniper1701
Ghostsniper1701

Most unfortunate, but it's probably a blessing in disguise. You've learned a lot from this experience and now the mod will be better than ever. I'm looking forward to your future projects more than ever now. Happy as ever to see you back, despise the circumstances, and good luck!

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Thrax999
Thrax999

Pity about the hard drive loss. Nevertheless, you have our support! I foresee great things coming from this partnership, and can't wait to see what develops.

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NodGuy
NodGuy

I would say the movie style is a better choice anyway. Regarding the VO work, I would say try not to use so much from TCW. Battlefront II (EA) looks great but the TCW voices ruin it for me. That voice over work doesn't suit the realistic appearance IMO.

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Si175
Si175

I'm glad that your going with the movie design for the units,personally I have always preferred Movie Clone Troopers

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KSANDS1310
KSANDS1310

So it's going to be a while before we get an update? :(

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Sergeant Barlex Author
Sergeant Barlex

I'm hoping it won't take as long to get back to where I was, but yeah, it'll be some time.

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C.JPJones
C.JPJones

so, what ships do you still have? do you have the Corellian Destroyere and the preator 1? and what about all of the imperial ships you've made?
Also, what are you planning to change in the new version? are you going to keep the republic fleet idea?

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Sergeant Barlex Author
Sergeant Barlex

Anything Doci and Elratie did, I have. I lost everything else, but Nkorn did let me use ships from his mod.

I still plan to have Open Circle Fleet ships.

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