In the final version I want to achieve the perfect balance. For each of the countries was unique, but were equal in strength.
changes for the this version:
- Giga-Fortress - twice the damage from missiles
- Archer Maiden - Т1->Т2
- change the size of some units (Titan, Emperor Mecha, Tesla Trooper, Apocolypse tank, commando, Terror drone)
- Titan at death's all off for a long time
- Tsunami Tank - enhanced energy armor, can shoot in this mode
- Super artillery - 3-fold increased cooldown, reduced from 12,000 health to 7,000
- Mir - reduced rate of short-range missiles
- Presidential helicopter - Damage reduced from 50 to 40
- Apocolypse tank - strengthened a harpoon
- reduced range of coastal guns from 2000 to 1600
- Emperor Mecha - can crush vehicle as Apocolypse tank
- Returned to the super weapons, 15 min cooldown
- Super units require a super weapon, open around the map
- Chrono Tank - requires only Defense Bureau and T2
- Defense Bureau, Nanotech Mainframe, Soviet laboratory - no longer bring money every second, price increased to 8000
- Oil Derrick on water bring money as Oil Derrick on ground
- All the tech structures has range for the building
- Grinder - twice increased the cooldown time of acceleration, transferred to T3, increased health from 2000 to 3000, the price has been reduced from 2500 to 2000
- Sickle - back machine guns
Also this version includes all the previous development
Will something be done with the Allies Airstrike Power soon?
Yes, I fixed it
Is that a building with a giant statue on top of it?
Either way, it looks f***ing impressive
I think the building is called the Palace of the Soviets.
Yes
I miss the toxic for sickle, BTW you always do a great job!
The Sickle still causes a toxic explosion when it's destroyed.
desura download anytime soon?
thanks