I've felt like modding the last couple days and have been playing the mod a bit. I'm currently working on balancing the Factions' Navies. I will be releasing Version 1.04 (Eventually).
Changes will include Allied Navy Nerfs and Changes.
Changes to Soviet Navy Unknown at this point. Though the Bullfrog will be getting an Armor buff.
Changes to Japan Navy may include Locomotor Changes to Seawing for better response times and Range increase for the shogun battleship so that it is up to par with the dreadnought and Aircraft Carrier.
Any Suggestions are more than welcome. No need to restrict them to just the navies either. I am merely focusing on the navies this patch because I saw them as an unbalanced mess (mostly caused by our previous changes haha)
Just updated the feature list to list nearly every change thus far. (I think it lists some of the changes for 1.04 so don't be surprised if some of the changes listed don't actually exist yet.)
Mod Update 1.04 should be released soon, just having problems with Archer Maiden Animation (for some random reason) and adding a Leech Weapon for the Hammer Tank when leeching a Flame Tank. (It hates me)
If the Shogunhas the same rane then it's damage shuld be decreased, since ithas immediate shot that canrech moving targets. Dreadnought missiles are slow and avoidable, allied carrier craft can be shot down.
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