This mod is a total overhaul of the AI. It covers a wider range of difficulties than vanilla, all of which play in a more humanlike fashion than their vanilla counterparts.

Add media Report RSS v0.5-dev naval test
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Testing v0.5-dev on Waterworld from the Team Genesis map pack (available on PAMM).

Overall I was relatively happy, the AI did what it was supposed to. Need to look at tightening up that eco handling a bit, it can't rely on the same techniques it uses on land keeping the economy running. Also need to stop it building those useless laser turrets on the water instead of the far more useful torpedo launcher.

Clearly I need to work on my naval game, it will be hard to improve the AI here if I don't know what I'm doing myself. It didn't help that I was pumping out Narwhals when I wanted Orcas.