Quake Champions: Doom Edition. A single player, coop and deathmatch mod for GZdoom and Zandronum, fully compatible with D-Touch.

Description

A small addon that drops visual timers after Mega, Heavy, and Light Armor are picked up in MP non duel game modes. From 2.1.3 it also shows when Quad and Protection will spawn.

Preview
QCDE MegaArmorsTimers 2.5.1
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lowenz
lowenz - - 1,060 comments

It seems not working well with GZDoom 4.1.1 and QCDE 2.2 (pick-up never shows up the second time).

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Ivory_Duke Author
Ivory_Duke - - 14 comments

Sorry I have been busy with other projects and only got around to updating it.
Tested with Zandronum it works. I do not know about GZDoom 4 since QCDE itself is not compatible with GZDoom 4.x due to the fact that Zandronum is the target Source Port.
GZDoom has just implemented a bunch of new features that partially break QCDE behavior, which was a-ok up until the last 3.x version

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Ivory_Duke Author
Ivory_Duke - - 14 comments

All of this to say that I recommend you either use Zandro or a version of GZDoom that is at most 3.8.0

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lowenz
lowenz - - 1,060 comments

Can you update this addon for the new 2.5 version? (why not to make it native part of QCDE in future versions?)

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lowenz
lowenz - - 1,060 comments

The new version seems not working (GZDoom 4.2 but Zandronum 3 too) :|

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SinDrxm
SinDrxm - - 25 comments

Can you update this addon for the new 2.6 version?

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SinDrxm
SinDrxm - - 25 comments

why in a duel this addon does not work?

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