Quake Champions: Doom Edition. A single player, coop and deathmatch mod for GZdoom and Zandronum, fully compatible with D-Touch.
A conversion of the enemies from Adventures of Square into QC:DE. Totally compatible with Zandronum, which means that you will be able to enjoy them and play against them online with your friends
Original thumbnail taken from here: The Adventures of Square Wallpaper
- Main credits
Adventures of Square theme has been created by porting the enemies from Square Meets Doom
which are originally from Adventures of Square developed by Big Brik Games
All of the main credits belong to them and TDRR for porting the enemies from ZScript to Decorate
- Information related to Adventures of Square can be seen and read officially from here:
- Square Meets Doom can be downloaded from here:
Special thanks to Michaelis for testing out this addon and optimizing file size
Version Alpha
- Almost all the enemies from Adventures of Square episode 2 were ported into QC:DE based on the
decorate version called Square meets Doom by TDRR, of course, all of the main credits go to
Big Brik Game's developers. Permission to make this port was properly asked to Jimmy.
Most of the major and minor changes from the original version / conversion by TDRR:
- Added most of the enemies that weren't included in the mod conversion: Spectra, Dark Spectra, Eyescreamer, etc.
- Nerfed Destructinator's health and Hell Shot projectile's speed
- Tritankle's health nerfed
- Borrowed some decals from QC:DE itself (only by definition)
- Ovolt and Revolt's health were buffed
- Airvolt's health was nerfed
- Hexan Sheriff's health was buffed
- Jetpack Jerk's health was buffed
- Renamed all the sprites to avoid sprite conflicts with QC:DE and other addons
- Files were also organized individually
- Fixed gib's droppers of the alternative Oozie Jerk (Shotbow Jerk - Shotgunner's replacement)
- Added Death.Corpse: state to all the enemies
Version 0.9
- Shadling counts towards kill count
- Nerfed Hexan Sheriff damage
- Tritankle is more rare
- Added Jetpack's Jerk as a Cacodemon replacement
- Added Pyramine as an Spectre replacement
- Removed Rectangolier from Spectre replacement
- Nerfed damage taken from Shatterboxes when they explode
- Shadling's "corpse" can not block you anymore
- Reduced Oozie Jerk's fire rate
Version 1.0 pre1
- Fixed Ovolt having no gravity
- Added missing attack's sounds from the Tritankle
- Added missing sprite from the Dark Spectra's gibs
- Strong Man lore projectile is faster and deadlier
- Reduced his radius to 23
- Buffed Shadling's projectiles speed
- Buffed Jetpack Jerk's health
- Increased his radius to 24
- Buffed Mini Destructinator's health
- Mini Destructinator will have less chances to use its missiles
- Fixed sprite conflict with the Super Tritankle and the Destructinator
- Fixed height issue with the Mini Destructinator and offsets adjusted
- Fixed Chatterboxes not displaying their red damage numbers upon death
- Now legs will appear upon death // yes, yes, I know, I know, another sprite issue
- Now Elite Oozie Jerk will shot projectiles instead of hitscanners
- Shotbow Jerk reworked too now he will shot in burst
- Hexa Ranger will shot six rounds of bullets before going back to his see state
- Reduced Cylonder's radius to 20
- Destructinator will shot its minigun for a short time before going back to its see state
- Destructinator will have less chances to use the Minigun
- Destructinator will not receive damage during his initial see state
- Removed Spy Eye's drop temporarily until I fix the translation issue
- Added GLDEFS
- Shatterbox will have an small chance to explode in shards instead of doing it always
- Circle Jerk Cannon will shot two balls before going back to see state
- Spawn Changelong
*Color Cube is now a Fatso replacement, shot its projectiles faster and its health was buffed as well
*Hexa Ranger is now a Hell Knight replacement; health also buffed
*Hexan Sheriff is now a Revenant replacement with less health
Version 1.0
- Added Shadius it has different attacks than the version from AoS but it has more than the ones from Square Meets Doom
It can replace either the Cyberdemon or the Spidermastermind in a very low chance
- Added the actual blood actor from Square
- Added the actual decal colors for most of the paint projectiles
- Added actual Elite Oozie, it can replace the Baron of Hell
- Added Eyescreamer back that I somehow forgot to add
- Added recolors for the Spectra's projectiles to mimic the ones from Adventures of Square // I tried my best lol
- Added recolors for other stuffs such as Shadius explosion, Shadling puff, etc
- Removed blood from Shatterbox
- Chatterboxes doesn't get hurt from Shatterbox's shards
- Corrected attack's sounds from Oozie Jerk
- Spy Eye's drip readded
- Spawn Changelong
* Hexan Sheriff is now a Hell Knight replacement
* Hexas Ranger is a Revenant replacement again
* Both has their respective health changed as well
* Reduced some of the spawns chances, specially Rectangolier whose is more rare
By Michaelis
- Converted sounds to OGG
- Optimized PNGs
Version 1.0.1
- Fixed Spectra, Dark Spectra and Color Cube's sprites being invisible in multiplayer
- Fixed an error related to the Destructinator
Average
101 vote submitted.
there a lot of reused sprites you can cut down on