Quake 4 Fortress is a mod (modification) for Quake 4 based on Team Fortress. This means that it still has a similar feel and gameplay to the original game, but the visuals are altered for the most part. It also means that the game retains a lot of Quake 4's key features. Q4F's theme is one that gives a wide variety of locations. The overall themes of the classes and models will be "Retro Futuristic" (aka Wastelandish/Rustic future). This sort of feel gives us the ability to implement any sort of map theme we like. The classes and weapons will feel right at home in space, rundown powerplants, industrial zones, medival structures, castles, modern day bases, the list goes on... Most of the maps consist of Capture the Flag (CTF) type gameplay. This game mode consists of two teams, red and blue. Each team can have up to eight players (this may change depending on Q4's playerlimit). The objective of the game is the enter the enemy team's base, locate the Flag and...

Post news Report RSS Q4 SDK Released & More Weapon Renders!

YAY! The Quake4 SDK released yesterday. We're all excited here at Q4F... now the real work can begin! SDK documentation and a patch was also released. You can check it out here... Today we're showing off some more weapon renders. Here you'll see renders of the Grenade Launcher, a Demoman

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YAY! The Quake4 SDK released yesterday. We're all excited here at Q4F... now the real work can begin! SDK documentation and a patch was also released. You can check it out here... Iddevnet.com

Today we're showing off some more weapon renders. Here you'll see renders of the Grenade Launcher, a Demoman specialty that can fire grenades and pipebombs; Sniper Rifle, the Snipers unique weapon, this sucker will cause some massive damage and 1 shot kills; and the Tranquilizer Gun, used by the Spy, can make the enemy groggy and slow, just enough time to stab them with your deadly knife!

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Check it all out at Q4f.net

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Lord_Draco
Lord_Draco - - 226 comments

Aye, the SDK, exciting stuff. Let the modding begin! :D

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