This mod is a love letter to the classic pulp heroes of yesteryear. It tells an original tale of danger and daring do, teaming many classic pulp heroes and several modern characters cut from the same cloth. It features a huge cast of characters, including most of the pulp heroes of enduring fame. You can play as all of your favorite characters from the old magazines, radio shows, or serials, the characters that sparked America's heroic imagination. The story features several classic pulp villains and a twisting, turning plot that ties in to the settings and adventures of many of the starring characters. So, what are you waiting for? Come, ride with Britt Reid, laugh with the Shadow, swing the trees with Tarzan, and buckle your share of swashes with Zorro!

RSS Reviews
10

TheHolyPilgrim says

Agree (1) Disagree

Very high quality mod featuring tons of heroes and villains from the 1930's. Diverse character roster, intricate plot, lovely, original artwork, clever missions, and dastardly villains will provide you with an adventure that you won't soon be forgetting!

There are a few bugs in the mod, but they are minimal and rarely interfere with the flow of gameplay. A solid experience that will have any Pulp fan jump with excitement.

9

Blubberwaddle says

Agree Disagree

A fun campaign mod that brings together a collection of heroes from classic pulp tales to chase down a villainous plot that will take them from the gangster-riddled streets of New York to the depths of the jungle, and beyond.

I had some pink texture glitches on a few of the levels. More troublesome was the fact that if I reloaded a save, the scripts would break and I wouldn't be able to progress in the mission, I'd have to restart it.

If you enjoy Freedom Force and you're a fan of pulp heroes like Tarzan and Doc Savage, give it a playthrough. I certainly enjoyed it.

8

NikosPhobodeimos says

Agree Disagree

It's a very enjoyable adventure with great missions, epic customized OST, and a roster of cool playable characters.

On the other end, there are a few bugs:
- flags events sometimes fail to start, which requires you to start a mission over;
- In the first Shadow's mission, several of the alleys are blocked with invisible walls, which messes with the units' pathfinding;
- Some graphic glitches (the worst being the last mission, in which about 90% of the scenery is covered by the same plain pink texture);
- The buyable characters suddenly appear in the "Recruit" menu without being announced at all. A single line in a cutscene like "I know guys who could help us" would be enough;
- A bit immersion breaking: the objects from the unmodded game that can be interacted with usually retained their original flavour text. References to "Energy-X", "Patriot City", etc. doesn't make sense in the new setting.

Despite those issues, the mod is very good, and I'm curious to see if a sequel or an extended version is planned. Good job!