Fixing game bugs, more challenging AI, more varied and interesting game.
Balance tuned
Lords can be trained in cities
Local resources guarded
New quests
Mod objectives: - fix game bugs - more challenging AI - more varied and interesting game Description 1. Fractions tuned 2. Lords can be trained in cities. 3. Units 3.1 Fixed upgrade cost for all units 3.2 All healers can clean corrupted land. 3.3 Ships strenghen 3.4 Settlers have "Surviver" perk 4. Local resources now guarded 5. Cities & Buildings 5.1 New neutral city type 5.2 Building tree for elves are changed 6. Quests 6.1 Decreased reward and increased penalty for quests. Penalty now ~70% of reward. 6.2 Increased variety building quests 6.3 In goal and reward of divine spell added elven temple units 6.4 Food building quest gives settlers of random race 6.5 Mana/research building quest gives spells. Installation: copy d175.pack, d177.pack, d178.pack, d179.pack into Warlock main directory. Uninstallation: delete d175.pack, d177.pack, d178.pack, d179.pack from Warlock main direct