Project Phantom is a total conversion mod for C&C Red Alert 2: Yuri's Revenge powered by Ares DLL & Phobos Engine Extension. Set in a world where the course of history took a different turn and science has been elevated to previously unattainable heights, three factions engage in a conflict that will change the fate of the world.
AI sure likes to use artillery units. We (I and Apollo) got pwnt by two hardest-level AI's, mostly due to constant waves of units and AI's focusing on only one of us at one time and with us running out of credits.
Them craters! looks like hell of an AI.
AI gonna be pain in the ***, I see XD
BTW How did you manage to make map lightening overlay over bildings ? Or it is simple darkening the buildings themselves ?
Map lighting always affected buildings to a degree, just not so noticeable in unmodified game. There is a way to make structures obey map lighting just like terrain tiles do but it comes with a good number of limitations.
In this case, it's probably just that buildings have been darkened slightly.