Hello Players Stalker Shadow of Chernobyl, you guys are ready to play again the great and remarkable game? But now you will not throw a Vanilla but a great Remake ... I ask everyone to accompany the Project: Build Z.O.N.A Remake, and not the Project: Build Z.O.N.A, because there was a mistake after I post the page mod, something unexpected.

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News about this mod in a matter of graphs using the standard edition (Xray Engine) and using the custom edition (StalkerinSource Engine)

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Xray Engine vs StalkerinSource


Good afternoon everyone .

It's a pleasure is now posting a continuation of the updates made in StalkerinSource and Xray Engine.

Today's official say the comparison between the X-Ray and StalkerinSource, and what video cards will be used both the two versions.


We know that X-ray Engine contains several errors, and porting the game to our engine will have more errors yet, however the difference is that, over time we will organize the scripts alphabet, textures that is the street but has meaning Parade with textures are in the same folder, and so on ...

In my team, we have computers (2, 3, 4, 8, 12 and 16) gb ram.
We have computers with video cards (GTX 650, 750ti, 950, 980ti, 1060, 1070)
We processors (i3, i5, i7, AMD Sempron, Athlon, FX) . And so ?
The following conversation is, we have two versions of the mod, the Standard version, and Stalkerin version. Both the two requires different settings, and in this post I will be saying WHAT one engine has with the other.

Standard Edition (X-Ray Engine) 1.0006


  • There are no particles in the Sun
  • There are particles rendered in environments (such as density depth, rendering the grass, rendering objects (DX10), etc ..
  • Particles of Faces are valid Standards
  • DX9 is present in it.

We are using a build of effects L.U.R.K (thanks to the creator of Lurk), a few more edits made by my team.
In this version, we can say that a computer with the following settings will be able to run the game at maximum, and we will also leave already warned the settings to run at least is the same as is necessary for SoC (Original) wheels

Maximum settings:

I3 1155 or equivalent
Nvidia GeForce GTX 650 2GB or equivalent
4gb Ram or equivalent
Cable DSL Internet
Minimum hard disk space 12 GB or more

(Attention because the computers of my team have a good setup, not sure if the minimum or maximum settings is accurate, you may need a video card much less than what is mentioned above, when the mod is complete, we will choose some people having computer minimum, average and maximum to help us with testing.)

Stalkerin edition ( StalkerinSource )

  • Particles of the Sun Extreme (DX12)
  • Particulate Environment Extreme (DX12)
  • Particles of Extreme Effects (DX12)
  • Particles of Improved Sound
  • Textures redone.
  • New animations.
  • Refurbished objects.
  • Npc's refurbished.
  • Reshaped weapons.
  • New Visual Effects (DX12)

Nis version, left the game in in extreme state of evolution, we test computers, and Stalkerin version, we have the minimal and recommended configurations to play.

Minimos Requirements:

i5 4690k or equivalent
GeForce GTX 750 ti 2gb or equivalent
4gb of ram or equivalent
Cable DSL Internet
minimum hard disk space 27 GB or more.

Recommended Requirements:

i5 6500 or equivalent
GeForce GTX 960 2GB or equivalent
8gb of ram or equivalent
Cable DSL Internet
minimum hard disk space 27 GB or more.

This version according to the last meeting made by the team, will not be entirely free.
For our efforts and our dedication, Stalkerin version will be costing on average 5 to 10 dolars .


That's all for now, we are continuing the work, and already took some print set in the standard version.

(Remembering)

We're not sure if the Stalkerin version will be performed along with the Standard, by the way, will not be held on the same day, maybe a few months later.

We are taking our time to work more in the Standard Edition.

Wait for more.
Thank you all for the attention

Credits:
StalkerinSDK™ Group

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