Adds a basement area to the Megaton player home, featuring a kitchen-dining area, double bedroom, and en-suite bathroom.
Adds a basement area to the Megaton player home, featuring a kitchen-dining area, double bedroom, and en-suite bathroom. There are no special interactive features such as those present in other Megaton player home additions, but aside from those that occupy the same cell space, it should not conflict with other Megaton home additions.
Entry is by way of a hatch next to the front door. There is a ladder-door back up, but no corresponding 'up' hatch because of the uneven shape of the ceiling.
The new bedroom features lockers filled with empty boxes to fulfil the storage requirements of even the most enthusiastic pack rat. The bed uses the player-bed script so that you will be Well Rested if you sleep in it.
The bathroom area is the Tenpenny-style 'clean' version because the 'normal' bathroom is just too disgusting to contemplate living with. There is still light staining to the bath, toilet and basin.
I have created a new Encounter Zone flagged 'Never Resets' and owned by the player, so it should be literally impossible for items to go missing unless they are taken by your companions (in which case it should be easy to retrieve them). Navmeshes have been applied to the new area.
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