Since the Portugal mod maker (locobilbo) has gone MIA as far as I can tell I decided to upload this version of it which has some rather handy fixes. If I could have uploaded it just as a patch I would have, but I couldn't get it to work so this is what I am stuck doing. All credit to him for all the work minus the sparse handful of changes which include: Fixed Merchant Crew spacing to something sensible Merchant Crew recruitable by castles rather than ports All units have All-Fire General's Bodyguard now use full armor Merchant Caravels (Trade Ships) now only take 2 turns to build Portuguese ships have some degree of fire resistance (They were too easy to light up before) Tercos and Musketeers now have Kneel Fire Musketeers have Rapid Volley Pikemen now have Yari Wall Aventuros now use halberds instead of pikes There may be some other changes, but those are the most notable ones.

RSS Reviews
10

Gunrex101 says

Agree Disagree

Very good

9

Longobardo says

Agree Disagree

This mod is incredible at giving a fresh feel to any Shogun 2 Campaign and also Battles. The only issues are that the Merchant Ships are unable to trade when moved to sea trading zones and a mayor issue with Partugal's artillery units not being able to be moved from their starting points... They should be movable since they have wheels and in fact you can move the Culebrins (cannons) but they then get bugged and try to return to their original positions not firing at all. If the devs fixes those 2 small remaining issues then this is a 10 out of 10 mod!

10

Lord0mega says

Agree Disagree

great