Perfection is an action packed game where the player takes control of a mentally disturbed assassin, whose sanity is warped to the point of accepting contracts to indulge his perfectionist habits. The player will have the ability to scout out the victim’s location, using logic to formulate a plan of attack beforehand and then use whatever methods they deem necessary to carry out the assassination. Perfection allows the player to participate in both the planning and execution stage of being an assassin and has them striving for that ‘Perfect Kill’.

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mikaelqz
mikaelqz - - 322 comments

Nice model i see no improvements maybe a little darker pipe?

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[TGW1918]Cireva
[TGW1918]Cireva - - 239 comments

yep a little bit darker pipe would be nice

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AlliedCarpet Author
AlliedCarpet - - 7 comments

I'll get right on it! Also someone will hopefully come along soon and upload one/some of the animations.

Cheers!

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Awesome_ninja
Awesome_ninja - - 809 comments

Hell yeah, looking good so far! Awesome work! Also, is it me or the picture is a bit blurry? Like the text on the top part or the edges of the pistol.

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Kage.Ookami
Kage.Ookami - - 2,938 comments

wear and tear if i had to guess

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EuricaeriS Creator
EuricaeriS - - 17 comments

If you click 'view original' above the pistol, you can see it a lot better.

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SweatbackSTEEN
SweatbackSTEEN - - 118 comments

its silencer not silancer
:)

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Nonsense
Nonsense - - 39 comments

I don't really like the model at all but you've done geat work with the textures. I just don't see how that gun would fire.. O.o Darkening the barrel would be nice though.

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Reluctant_Redcoat
Reluctant_Redcoat - - 62 comments

Just a few flaws on this.
-From what I can see, it has no slide
-Barrel is way too high
-Hammer looks very unrealistic
-No foresight
-Should have a longer trigger guard

Apart from that though, not bad at all.

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Description

It was always going to be annoying to design this weapon. We wanted to put a little bit of Marshall's character into each one of his 'tools' giving a customized look that would suit HIS needs rather than anyone else's. The pistol was going to be tough in paticular because we needed to get his personality to fit into such a small space. I personally decided to go with the built-in silencer option to streamline the shape, taking a little inspiration from the Silenced Makarov and the Spy's Ambassador weapon from TF2.

I listened closely to the feedback given from this site, and I felt that the main issue was it didn't really look quite right and some of the gun's mechanics seemed absent. The gun's new look wasn't so much as a direct attempt to tackle these issues, but more to emphasise the point that this is a unique and specialized weapon made for an individuals twisted needs, to kill people quickly and silently.

Anyways enough jibba-jabba. TL:DR - I did gone maeded it different.