The Perfect Dark mod is a UT modification based on Perfect Dark (N64). The basic premise is to combine the style and power of UT with the massive content of Perfect Dark, while at the same time improving upon PD's blatant errors (i.e., slow, cumbersome movement) and maybe adding (optional) new features. While the PD weapons will be, for the most part, true to the originals, some allowances must be made. For example, UT has no built in "Action" button (for opening doors, reloading, etc.) so this functionality must be built in using similar effects. The maps are true to the original, as much as can be, but cannot be perfect renditions. Some scaling issues have been uncovered in certain maps, as well as some questions of physical feasability. All in all, the maps are accurate representations of what once was... Movement speeds and accelerations are not quite addressed yet. Any Perfect Dark fan can tell you that you moved faster when strafing instead of just walking forward....

Report article Open Recruiting Call

Greetings. Once again, the Perfect Dark mod is doing an open recruitment call. This means that anybody can help out once again. My reasons for doing so have been stated before, so no point in wasting your time and mine explaining why. Also, I'd like to take this time (while I have your attention),

Posted by mrbond113 on Jun 24th, 2005 digg this super bookmark


Greetings.

Once again, the Perfect Dark mod is doing an open recruitment call. This means that anybody can help out once again. My reasons for doing so have been stated before, so no point in wasting your time and mine explaining why.

Also, I'd like to take this time (while I have your attention), to ask for assistance on my other large mod projects. Bond Designs (my aptly-named modification development site) is looking for skilled, unskilled, well....ANYBODY! All you need is a desire to learn and mod, and of course, the means to do so...

Current projects with said open team structure are:
-Perfect Dark mod
-Devastation
And, for your anticipatory delight, there are some "ghost" projects unannounced...inquire within for more info!

Stay cool!

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Released Oct 13, 2007
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